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Re: helpful files
Did you check that effects file? I found it in the code but I wasnt sure what it was. I figured someone might want it.
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Re: helpful files
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But it doesn't get me any closer to the sword of conversion for the archon faction (a magic sword with an after effect of a save or charm). It's hard o takethe archons seriously until their powerful priest lords can convert you "by the sword". -Frank |
Re: helpful files
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Someone should really make a power rangers knock off thats secretly a well written adult (as in sensible plot, deep charchters not XXX) drama |
Re: helpful files
Many of the numbers are the same as they where in Dom 2. Some were changed though. Use the old numbers or if it doesnt work use the names.
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Re: helpful files
What about when the weapon name has a duplicate?
Isn't there some hotkey that lets you see a unit or weapon's number from inside the game? |
Re: helpful files
Shift+i, or 'I'.
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Re: helpful files
But you have to actually have an appropriate unit selected. For some of the more obscure items, that's difficult.
-Frank |
Re: helpful files
Well for modding purposes I wanted to exampine a seraphine. It wasn't too hard to get 2 players on a 400 province map. Got conjoration up to level 9 in 3 years.
Heroes would be the hardest. And remember to make sure you're pretender can cast the correct spell http://forum.shrapnelgames.com/images/smilies/wink.gif Thanks Endoperez |
Re: helpful files
You can use a map command and assign units to you so that you start the game with them.
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Re: helpful files
Hmmm... must refresh updated thread list more often. Too many redundant replies is baaad.
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