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-   -   Emacs modes for mods and maps (http://forum.shrapnelgames.com/showthread.php?t=30746)

Tortanick October 15th, 2006 09:53 AM

Re: Emacs modes for mods and maps
 
I got it working! This is so much easier when you just use Linux http://forum.shrapnelgames.com/images/smilies/happy.gif

only wokrs if I use M-x load-file manually before opening a dm file. I wonder why my .emacs file isn't working. but its great just having a syntax

analytic_kernel January 24th, 2009 09:08 PM

Re: Emacs modes for mods and maps
 
Quote:

Originally Posted by Tortanick (Post 452865)
Of course you must now do Vi or face a swarm of zelots ;p

The flagellants event has now occurred. :)
http://forum.shrapnelgames.com/showt...ewpost&t=42064


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