![]() |
Re: Mod idea: Reborn Iron Faith
I agree it's a good idea. It would be a good nation to choose the Forge Lord as a Pretender for. I wonder if anyone's thought of having a summoned smith in a Nation's summoning repertoire? Maybe one of Hephaeastus' golden robots.
|
Re: Mod idea: Reborn Iron Faith
I was thinking about this same idea, except without adding much. Good idea! http://forum.shrapnelgames.com/images/smilies/wink.gif
|
Re: Mod idea: Reborn Iron Faith
Just a stray thought but there is a map command to force one of the old special faiths. Has anyone tested to see what the result of that is? Some of the map commands say "no effect in Dom3" or something like that, but this one didnt.
|
Re: Mod idea: Reborn Iron Faith
I'm really intrigued by this, Gandalf.
Could I get an explanation of "old special faiths"? And a list of them? Possibly a list of the "themes" present in Dom2 as well? It's something I wouldn't have access to even with a manual, so I don't feel bad asking about it, and-with details-some of them might make really good subjects for mods. Thanks so much. |
Re: Mod idea: Reborn Iron Faith
Quote:
Penitent - Similar stats and gold cost to the flagellant, but wears cheap, crude heavy armour which they never remove. High encumbrance, but very suitable for an Earth bless. Wields a hammer. Recruitable everywhere. I'd give them better magic. Some nations get terrible magic in the late era, others get vast amounts. I don't get it. |
Re: Mod idea: Reborn Iron Faith
On that note, what if the Penitent had a more powerful national summon they propagated? Background-wise, the Penitant who lived and died in their armor, would be welded into it when they no longer could fight. When they died, their spirits would remain locked in the armor, forever serving as undead models of purity, chastity, and self-denial. They'd look like black steel armor with pure light flooding from the seams-kind of sort of maybe a little like the Hellspawn Slayer "The Disciple" from the Spawn series.
|
Re: Mod idea: Reborn Iron Faith
There are some pretty neat ideas bouncing around in here. Nerfix, you can probably pull this off without creating or changing any graphics. Simply borrow from other appropriate indie units that we don't see very often (the Iron Order mages as Endo suggests among them). I'd love to see this brought to fruition. Great concept!
|
Re: Mod idea: Reborn Iron Faith
Quote:
|
Re: Mod idea: Reborn Iron Faith
Thanks Sandman, I'm glad you like the idea.
I was thinking though that the game could use more holy-as opposed to unholy-sacred undead units, and that it would be nice if a human nation generated some, especially Ulm. I'm drawing from ideas like King Arthur guarding over England or the scene in Bedknobs-and-broomsticks when all the armor comes alive. We already have lots and lots of evil undead in the game, enough to make you think the Dom 3 Afterlife must be a depressing place-and more noble guardian undead (atleast more in the more "western flavored" nations) would be a nice counterweight. |
Re: Mod idea: Reborn Iron Faith
I like the concept of this one - much like the marignon reborn nation it just tweaks a few crucial events and you get to switch a nation you're very familiar with for a fresher one. Mentioning the alternate history (such as the guardians being saved by a miracle rather than becoming undead during the civil war) is a nice treat for people who have played some LA ulm. Hope you get this one made (it's very doable in scope).
|
All times are GMT -4. The time now is 09:40 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.