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-   -   SEV "Advanced Storage Techniques" Bug? (http://forum.shrapnelgames.com/showthread.php?t=30865)

Fyron October 11th, 2006 03:08 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Quote:

Elsemeravin said:
Can you find this "ability" in the ability.txt file ? http://forum.shrapnelgames.com/image...s/confused.gif

The ability file is not read by the game. All of the "Description" files are there for your reference. They are not complete, sadly. You can just use the ability kwok posted in the racial trait file.

Phoenix-D October 11th, 2006 03:11 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
FYI the "description abilities" file isn't included in the release version. At least, its not on the EB Game's "Space Empires Compilation" install.

Fyron October 11th, 2006 03:20 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Is there at least a SE5\Docs folder?

Phoenix-D October 11th, 2006 03:26 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Nope.

tmcc October 11th, 2006 04:08 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
"Cargo Space Percent" is found in data/RacialTraits.txt. Can "Storage Facility Space Percent" be added as a second ability to the racial trait just by cloning ability one and changing it appropriately?

Bigger question, how do you know that "Storage Facility Space Percent" is the right variable? Is all of this documented somewhere?

Elsemeravin October 11th, 2006 04:11 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Some people say that Captain Kwok has the whole Ability description tattooed on his body, never to get lost in SE maze.

Captain Kwok October 11th, 2006 04:31 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
The "Cargo Facility Space Percent" ability is actually listed in mainstrings.txt - which is a helpful reference for such things. I'm still lobbying for a "Cargo Population Space Percent" ability myself. http://forum.shrapnelgames.com/image...ies/tongue.gif

I think Aaron wants to make complete the documentation in the "description..." files because they are currently incomplete and lack full documentation - so I would think they will be added in a patch.

tmcc October 11th, 2006 04:49 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Great. mainstrings.txt is only about a half a million lines long. That should solve everything.

No really, how does one figure this all out? Is it trial and error or is there a decoder ring. I thought programming was difficult back when you had to keep 1,000 punch cards in order.

Kana October 11th, 2006 05:17 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
Quote:

tmcc said:
Great. mainstrings.txt is only about a half a million lines long. That should solve everything.

No really, how does one figure this all out? Is it trial and error or is there a decoder ring. I thought programming was difficult back when you had to keep 1,000 punch cards in order.

You just have to get a text editor, with a search function...

tmcc October 11th, 2006 06:28 PM

Re: SEV \"Advanced Storage Techniques\" Bug?
 
And know what to search for and what it does and how the program uses it once you find it.


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