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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Is this true? (http://forum.shrapnelgames.com/showthread.php?t=30876)

Teraswaerto October 12th, 2006 07:57 AM

Re: Is this true?
 
PBEM is great precisely because it's slow, you can take the 2 hours you need to finish your moves when it's turn 89 of a 17 player game. http://forum.shrapnelgames.com/images/smilies/laugh.gif

There's time for diplomacy, planning strategies, etc.

DominionsFan October 12th, 2006 08:45 AM

Re: Is this true?
 
Quote:

Teraswaerto said:
PBEM is great precisely because it's slow, you can take the 2 hours you need to finish your moves when it's turn 89 of a 17 player game. http://forum.shrapnelgames.com/images/smilies/laugh.gif

There's time for diplomacy, planning strategies, etc.

Right, but it is just too slow for me, and I guess many other players are only up for TCP/IP games. When you can play 2-4 6 or 8 player TCP/IP games / week, there is no point in PBEM gaming. Not to mention TCP/IP blitz games. http://forum.shrapnelgames.com/images/smilies/smile.gif

Teraswaerto October 12th, 2006 10:10 AM

Re: Is this true?
 
That's why you join more than one PBEM at the same time. http://forum.shrapnelgames.com/images/smilies/wink.gif Though it can be dangerous when you suddenly don't have the time to do orders properly for all your daily turns.

DominionsFan October 12th, 2006 10:36 AM

Re: Is this true?
 
Quote:

Teraswaerto said:
That's why you join more than one PBEM at the same time. http://forum.shrapnelgames.com/images/smilies/wink.gif Though it can be dangerous when you suddenly don't have the time to do orders properly for all your daily turns.

Hehe. Hell knows, TCP/IP is more enjoyable for me at least. http://forum.shrapnelgames.com/images/smilies/smile.gif [and yes I've played PBEM games but a long time ago..]

PDF October 12th, 2006 12:25 PM

Re: Is this true?
 
Quote:

DominionsFan said:
Quote:

Teraswaerto said:
That's why you join more than one PBEM at the same time. http://forum.shrapnelgames.com/images/smilies/wink.gif Though it can be dangerous when you suddenly don't have the time to do orders properly for all your daily turns.

Hehe. Hell knows, TCP/IP is more enjoyable for me at least. http://forum.shrapnelgames.com/images/smilies/smile.gif [and yes I've played PBEM games but a long time ago..]

Sure, you're young and strong, prefer fast action and big punches http://forum.shrapnelgames.com/images/smilies/wink.gif We old-timers are less quick, more planners, and prefer PBEM ! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Gandalf Parker October 12th, 2006 12:50 PM

Re: Is this true?
 
PbEM has an advantage in hosting because you can process turns as "host then quit" without leaving it running all the time on your machine. One person can host a LOT of PbEM games.
TCP/IP is better for blitz games though.

As for why anyone would want a game that scripts? I love a game that scripts. I think that anyone who programs at any level on their machine would see the advantage of scripting. But its not mandatory. Just a really really cool option.

For instance;
Anyone can easily create a desktop icon for each game you are in. Set the server, port, graphics mode, music mode, turn on logging, etc etc. That way I can play solo games on my machine in full graphics/music mode but play my server games in low graphics, no music, quick in and quick out since I dont have to keep changing the server info. I can even set it to auto-email my turns if its a pbem game

Gandalf Parker

Scipio666 October 12th, 2006 10:24 PM

Re: Is this true?
 
Is the demo multiplayer? If so, how would you set it up to work?

Frostmourne27 October 12th, 2006 10:27 PM

Re: Is this true?
 
Quote:

Gandalf Parker said:
PbEM has an advantage in hosting because you can process turns as "host then quit" without leaving it running all the time on your machine. One person can host a LOT of PbEM games.
TCP/IP is better for blitz games though.

As for why anyone would want a game that scripts? I love a game that scripts. I think that anyone who programs at any level on their machine would see the advantage of scripting. But its not mandatory. Just a really really cool option.

For instance;
Anyone can easily create a desktop icon for each game you are in. Set the server, port, graphics mode, music mode, turn on logging, etc etc. That way I can play solo games on my machine in full graphics/music mode but play my server games in low graphics, no music, quick in and quick out since I dont have to keep changing the server info. I can even set it to auto-email my turns if its a pbem game

Gandalf Parker

Really? I assume you're refering to command switches. I couldn't get them to work (in Dom2, maybe I should try Dom3 demo)
P.S.: Demo is multiplayer compatible.

Gandalf Parker October 13th, 2006 01:16 AM

Re: Is this true?
 
The most common problem with switchs in Windows is when windows went to a Program Files directory. That caused the call line to the program to show up with quotes around it. And people want to put the switches inside the quotes also.

Switches go outside the quotes.

And yes, the demo can run as a host and as players so its possible to have a complete multiplayer hosted game with just demo versions.

Arralen October 13th, 2006 08:43 AM

Re: Is this true?
 
Quote:

Scipio666 said:
Is the demo multiplayer? If so, how would you set it up to work?

Yes.

And how do you do it - I think I have written extensivly about that further up in this thread http://forum.shrapnelgames.com/images/smilies/wink.gif



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