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-   -   Mod question (http://forum.shrapnelgames.com/showthread.php?t=30950)

Tortanick October 14th, 2006 03:26 PM

Re: Mod question
 
I guessed as much, but there is no C'tis in the late eara if you use my mod http://forum.shrapnelgames.com/images/smilies/happy.gif

Daynarr October 14th, 2006 03:45 PM

Re: Mod question
 
There are no nations in any other era if you use mine. http://forum.shrapnelgames.com/image...es/biggrin.gif

Btw. I posted all this as a sort of tutorial on how to move nations between eras for everyone else who wants to do this.

Your solution of basically switching LA and MA C'tis is good solution for this particular case, of course.

Tortanick October 14th, 2006 04:30 PM

Re: Mod question
 
Tell me, did no notice that you have to redo the description and summery? I found that the nation played fine but in the start chose nation screen it just said no description availible.

Daynarr October 14th, 2006 04:50 PM

Re: Mod question
 
Yes, it's one of the reasons why I didn't release my mod yet. All nations lose their descriptions when you use it.

Tortanick October 14th, 2006 04:59 PM

Re: Mod question
 
I figured out why, its because you're changing their names. Or epatath (however its spelt) or more likely both. Fortunately I was mistaken when I thought I had to define the name to switch era so I get the description back http://forum.shrapnelgames.com/images/smilies/happy.gif

If you drag dom3.exe onto notepad or emacs or whatever you can copy and paste the descriptions. Easiest way to find them would be to search for a sentance

Now back to figureing out how to set unwanted magic paths back to zero after a copystat...

Daynarr October 14th, 2006 05:50 PM

Re: Mod question
 
Quote:

Now back to figureing out how to set unwanted magic paths back to zero after a copystat...

#clearmagic http://forum.shrapnelgames.com/images/smilies/wink.gif

Tortanick October 14th, 2006 06:02 PM

Re: Mod question
 
didn't notice that, thanks http://forum.shrapnelgames.com/images/smilies/happy.gif


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