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Re: Did anyone see this from Stardock?
Uh, 2007 Aug? Seem to remember reading it was actually ready for release *now*, just lacking a publisher.
The combat is mainly what I think looks interesting too, but I've to admit it looks like they've put very much effort into the background/story etc., which is probably a good sign. |
Re: Did anyone see this from Stardock?
Homeworld wasn't the birth of the RT4X genre, I remember playing Imperium Galactica 1 well before Homeworld's release, and as far as I'm aware, it's a real time 4X game.
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Re: Did anyone see this from Stardock?
I vote Shrapnel 'Totally Cool' for posting someone elses' game on their own forums.
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Re: Did anyone see this from Stardock?
I second that.
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Re: Did anyone see this from Stardock?
one of the reasons I love this forum and keep coming back! even though malfador engrages me on occasion
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Re: Did anyone see this from Stardock?
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We like the Stardock folks. They are a publisher of distinction in my book. I'm looking forward to seeing how this game turns out! |
Re: Did anyone see this from Stardock?
God this explains the ****ty review one of Brad's buddies gave to SOTS. SOTS is entirely identical game only it is already out :/
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Re: Did anyone see this from Stardock?
Anyone else notice the way the stardock representative slipped a mention of galciv2 in to the PR?
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Outside of the pretty combat there is very little to do. Where the Space Empires games are about as complex a game as I've ever found, SOTS is so simple I suspect my mum wouldn't take more than a week to learn it well (that's damn quick for her! http://forum.shrapnelgames.com/images/smilies/wink.gif ). I'll be interested to see Sins of a solar empire and compare it with the other offerings in the 4x realm this year. Come to think of it. - Four 4x games in one year (gc2, se5, SOTS, now this) is a LOT. I suspect the average is less than 1. Enjoy them while you can folks, the sequals won't be out for years yet. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Did anyone see this from Stardock?
It's simple because it's multiplayer friendly. I couldnt imagine playing SE in realtime multiplayer. But there is plenty of strategy to be learned.
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Re: Did anyone see this from Stardock?
Realtime multiplayer?!?
Space Empires games are turn based strategy. Most definitely not an RTS, thank Xintis. |
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