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-   -   Suggestions for more informative messages (http://forum.shrapnelgames.com/showthread.php?t=31224)

AMF October 24th, 2006 11:39 AM

Re: Suggestions for more informative messages
 
Yeah, as a total noobie, I've gotta say, the messages could be greatly improved. I think the suggestions are pretty spot on and straightforward and I very much support them...and more informative messages don't prevent anyone from wathcing their battles. Not all of us like the suspense...

Twan October 24th, 2006 12:21 PM

Re: Suggestions for more informative messages
 
I you don't like the suspense you can click on the messages. If you like the suspense you cannot avoid to see the titles. It's the only problem for me. As an option I've nothing against the first idea, as well as I'm all for more informations *inside* the messages.

Morkilus October 24th, 2006 12:36 PM

Re: Suggestions for more informative messages
 
I could do without the "suspense" of knowing whether or not my third of twelve Dark Knowledges was successful.

Caduceus October 24th, 2006 12:45 PM

Re: Suggestions for more informative messages
 
Of course we're disregarding feelings of others. There can be only one http://forum.shrapnelgames.com/images/smilies/wink.gif

I don't think it was meant as an attack or anything. Lighten up.

I too would like more of a breakdown on which troops survived. And these are good suggestions.

Leif_- October 24th, 2006 12:54 PM

Re: Suggestions for more informative messages
 
Quote:

Twan said:
I you don't like the suspense you can click on the messages.

What I want is to be able to get a quick overview of how the turn went, and suspense be damned. To me, Dominions has never been a game of suspense in the first place. To me it's a strategy game, and I want information, not suspense.

It really is an either/or choice here. Either a quick, easy overview of information, or suspens. We can't have both; and my vote goes towards information.

Endoperez October 24th, 2006 01:11 PM

Re: Suggestions for more informative messages
 
I'd prefer to see more for everything except battles. I'm not sure about battles, but there's no suspence in "A mage has cast X to look for site of Y - did he find anything?". The suspense in most cases comes from "A forest, and a mountain, the mountain one was at Death 3 when I conquered it, and it didn't have that high dominion then, but there's a Library there already." or from when the target province for a spell was chosen.

Twan October 24th, 2006 01:20 PM

Re: Suggestions for more informative messages
 
Quote:

Morkilus said:
I could do without the "suspense" of knowing whether or not my third of twelve Dark Knowledges was successful.

I think there is a consensus on this one.

Nerfix October 24th, 2006 01:27 PM

Re: Suggestions for more informative messages
 
There is.

Chazar October 24th, 2006 01:33 PM

Re: Suggestions for more informative messages
 
All good, except battle: I like the suspense too!

Nerfix October 24th, 2006 01:38 PM

Re: Suggestions for more informative messages
 
I don't like checking if it was the Storm General or my pretender god who kicked the bucket.


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