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-   -   SEV Sphereworld construction (http://forum.shrapnelgames.com/showthread.php?t=31261)

Ragnarok October 25th, 2006 12:46 PM

Re: SEV Sphereworld construction
 
Quote:

StarShadow said:
Well, I couldn't select it (the ringworld), so it was difficult to impossible to build anything on it, or do much of anything with it, really. I couldn't park any ships over it either.

That's odd. It works perfectly fine for me.

Or wait a minute...I haven't tried building a ringworld. I built a sphereworld and thatworks just fine. If I get some time today I will test out a ringworld to see if it works ok for me.

Spoo October 25th, 2006 08:40 PM

Re: SEV Sphereworld construction
 
I've been successful in building/colonizing both ring and sphereworlds. Although I did have trouble getting the colonizer to colonize the sphereworld (it took several tries).

Baal October 26th, 2006 10:13 PM

Re: SEV Sphereworld construction
 
I'd appreciate if someone would post the designs for the ships they used to create Sphere/Ring worlds, where in the system they placed them, system composition and such. Just want to see what I'm getting wrong (like does star size matter?).

Spoo October 27th, 2006 03:05 AM

Re: SEV Sphereworld construction
 
In a full tech game:

1x Baseship w/ master computer, 4 engines, ringworld placement generator (or sphereworld placement generator)

5x (or 10x) Baseship w/ master computer, 4 engines, hyper-dense cables

5x (or 10x) Baseship w/ master computer, 4 engines, gravity plating

Send all ships to a sector with a star. You must have no other ships or colonies near (I think within 6 sectors) of the star. Select the ship with the placement generator, choose the stellar manipulation icon, choose construct world. The ring/sphereworld should appear. Note that you'll have to send a colonizer to actually use the world.

Star size shouldn't matter, but I doubt it would work in a system with more than one star.

Shinhan November 1st, 2006 04:25 PM

Re: SEV Sphereworld construction
 
So, I must use Baseship?

B/c I put it all on Starbases and construct sphereworld didnt work. (also full tech game)

Good thing I use autosave >_>

Baal November 1st, 2006 05:54 PM

Re: SEV Sphereworld construction
 
So, I put all the stuff on baseships with movement then it worked fine. I figured out what I was doing wrong though. I assumed it would just create the sphereworld when in fact I had to select a hex to center it in.

I am pretty sure if you stick everything except the placement generator on starbases then stick the placement generator on a baseship and give it an engine it will work. Just make sure you select a hex that the star is in and that all the star bases are in the same hex as the generator.


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