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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   1712 unique units. Pretty cool! (http://forum.shrapnelgames.com/showthread.php?t=31464)

PDF October 31st, 2006 10:02 AM

Re: 1712 unique units. Pretty cool!
 
I have an updated Unitview map, thanks Sunray ! http://forum.shrapnelgames.com/images/smilies/happy.gif
Will post it this evening in the map forum (I don't have it right now at work..)

DominionsFan October 31st, 2006 11:04 AM

Re: 1712 unique units. Pretty cool!
 
Quote:

Ballbarian said:
I created an updated version shortly after getting the game, but #comname appears to be broken. Instead of the number showing up, the game is assigning a name. In addition, a few units "disappear in a puff of smoke". http://forum.shrapnelgames.com/images/smilies/happy.gif

Attaching to post for those who would like it anyway.

Awesome, thanks! http://forum.shrapnelgames.com/images/smilies/smile.gif

Turin October 31st, 2006 11:13 AM

Re: 1712 unique units. Pretty cool!
 
heh comname works in my version. Thatīs how I got to the 1712 number. Curiously the game crashes when you add 1713, but 1714+ work and show the standard unused unit.

Since I suck at mapmaking, I managed to make it so that you donīt always get the province with all units in it. But you can start a battle vs every unit available in dom3, which looks pretty cool http://forum.shrapnelgames.com/images/smilies/wink.gif .

Ballbarian October 31st, 2006 03:29 PM

Re: 1712 unique units. Pretty cool!
 
Strange. Mine kept crashing when I would scroll near the end of the list, so I just kept trimming off numbers until it started working. As far as comname, it could be that the tab inserted when I pasted from excel may be the cause of my problem.

PDF October 31st, 2006 07:12 PM

Re: 1712 unique units. Pretty cool!
 
Just posted the "Allunitview" map on the mod forum, go get'it ! http://forum.shrapnelgames.com/images/smilies/wink.gif


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