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Re: SE5 bad reviews and problems.
On a good note, Malfador updated the website, appearently they listened to all the bug reports and reviewed saved games send to them and are releasing a patch accordingly. It is expected on the 6th hopefully.
This is why I never worried about the buggyness of the game, timely patches! |
Re: SE5 bad reviews and problems.
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No its worse than wrong, its upper case DEAD WRONG AND EVIL! |
Re: SE5 bad reviews and problems.
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SEV could have used a bit more beta testing in my opinon, maybe a slightly large pool of testers other than the initial 50...Yet with MM track record of patching, and listening, and now that this is his so called full time job, he will be able to do it in a more timely fashion than SEIV. So I say play the game to death, find out whats wrong, and report it. The game will become better, and the mods will make it playable for many years to come. Much longer than some other games I've played in the past 6 years. |
Re: SE5 bad reviews and problems.
I think there is also a split along the modders/non-modders line. SEV was made for its modding abilty first and it's playability 2nd. At least it seems that way to me. I do mod some small items to suit for taste, but a whole mod takes hard work, time and dedication. If Kwok's Balance Mod wasn't ready to go, I think there would have been even more complaints.
The release imo should have waited a little longer, but its a trade-off. More bugs are getting squashed sooner. But that doesn't solve the problems with a questionably designed UI. Hopefully this will be looked at when most of the game bugs are fixed and not forgotten about. Someone in another post here or one of the other sites made a comment about (paraphrasing) in 5 or 6 years SEV will be at the point SEIV is. Problem is that's fine for the faithful not necessarily new customers. |
Re: SE5 bad reviews and problems.
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As it happens, Aaron does have excuses and mitigating factors. Like being one man trying to single handedly produce a highly detailed turn based stratagy game. Balance, design, coding, it's all him. Other developers have departments for those things and they still aren't making games half has complex as SEV. The other mitigating factors are his manic patching, and the work that eventually gets produced by the modders. You do have to question the wisdom of this approach, from a commerical point of view. The first few weeks after a game is released are the most critical. People aren't going to buy a game they hear is unplayable now, but don't worry after a few months or years there'll be all these patches and mods and then it'll be awesome! It's a shame, SEV deserves to do well and the TBS genre as a whole needs it to do well. |
Re: SE5 bad reviews and problems.
The Beta Testers should have been choosen more carefully. It IS an important step in releasing a product. Many of these bugs could have been found in the playtesting and patched before release. These don't seem to be bugs that require a 'long' game to discover, but are 'in fact' some basic game operations that are flawed. While I don't agrue that the playtesters did a good job, maybe they just needed some modders and dedicated players to have been playtesting?
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Re: SE5 bad reviews and problems.
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For the sake of argument, we can divide the end users up into the moderately-fan-to-hardcore-forumgoer category and the new-or-non-forumgoer user. As a member of the former, I know that se5 has immense potential like se4 did. Contributions from people like Fyron, Kwok, SJ, AT, etc will provide enough options that most of us will be able to find a niche we like. I will eventually buy the game. Folks that fall under the latter category will likely read the reviews that were based on the initial buggy release and say no thanks. Unfortunately sites like cnet.com and ign don't go back periodically and update reviews based on patches and mods that come out a year after release. That would certainly help. I think a public beta period *would have* helped if malfaydor was a large enough company to handle all the bug reports (this has been discussed on the forums before). This has almost all the benefits associated with a full release without the negative reviews that come with a buggy release. The alternative to a public beta is fewer bugs to begin with. Aaron managed neither. That's why we have this thread. |
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Re: SE5 bad reviews and problems.
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They of course the result is a few post with negative opinion and few answers and more enthusiastic posts with many emotional answers. It does not necessarily means contempt and ignoring. |
Re: SE5 bad reviews and problems.
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