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Re: New Map - AomOrc 3.00
The map is broken.
Note province #213 (Ivermark). It's on the upper landmass, one province in from the left edge, two provinces in from the river. It's roughly pentagram shaped, it's farmland. Note, also, province #212. (Dommen). There are some slight differences. It connects to #214 (Akesta) and it isn't farmland. Clicking the left half of the province gets Dommen, the right half gets Ivermark. |
Re: New Map - AomOrc 3.00
Thank you for pointing out your find Loren. I have played several games on this map and never spotted that extra pixel.
I am attaching the fixed map image & map file to the thread topic. The new version is 3.01. |
Re: New Map - AomOrc 3.00
What I wondered is why you don't use any natural borders except for that river. The ring around the swamp for example.
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Re: New Map - AomOrc 3.00
Quote:
I only spotted it because I owned one of them and the AI the other. |
Re: New Map - AomOrc 3.00
Because this map was originally made for Dom2, before border mountains were all the rage. http://forum.shrapnelgames.com/images/smilies/happy.gif
I prefer border mountains and choke points (natural borders) myself. |
Re: New Map - AomOrc 3.00
@Loren,
As far as the Dom3 engine is concerned, 1 white pixel denotes a province. The location in question had 2 white pixels adjacent to one another. Your welcome. |
Re: New Map - AomOrc 3.00
Beautiful map. Thanks!
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Re: New Map - AomOrc 3.01
Playing on this map now, it is very nice indeed - thanks Ballbarian :-)
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