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-   SEIV (http://forum.shrapnelgames.com/forumdisplay.php?f=149)
-   -   The SEIV Code - Link (http://forum.shrapnelgames.com/showthread.php?t=31612)

Possum November 28th, 2006 02:50 PM

Re: The SEIV Code - Link
 
It works, but misinterprets "Ai Opinion" as a second instance of the "Age" parameter

It also misinterprets "Role-Playing" as a second instance of the "Racial Points Preference" parameter.

EaX November 28th, 2006 07:55 PM

Re: The SEIV Code - Link
 
ok... i couldnt resist.... heres a little program i made, its still a little buggy, source code included. You'll need Framework 2.0

http://www.matiasvillagarcia.com.ar/...%20Decoder.zip

Combat Wombat November 28th, 2006 08:06 PM

Re: The SEIV Code - Link
 
Someone gonna update it for SEV? I have already tried but I am not funny enough.

Possum December 1st, 2006 05:03 PM

Re: The SEIV Code - Link
 
WTH is Framework 2.0? http://forum.shrapnelgames.com/images/smilies/happy.gif

EaX, eres de Espaņa?

EaX December 1st, 2006 11:55 PM

Re: The SEIV Code - Link
 
Microsoft Framework 2.0 its needed to run programs made with Visual Studio 2005, linky: http://www.microsoft.com/downloads/d...displaylang=en

No, i'm not from Spain, i'm from Argentina

General Woundwort January 21st, 2007 08:46 PM

The SEIV Code - Back in work
 
"I am Thorin son of Thrain son of Thror! I return!"

I dropped by here after along sabbatical to see what new goodies are available for SEV, and saw CW PMed me about reworking the Code. It may take awhile for me to get back up to speed with what's going on here, but I do hope to bring the Code back up to code (pun intended) in the near future.


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