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Taqwus November 13th, 2006 03:32 PM

Death is so temporary...
 
Quote:

Corwin said:
He will be back, won't he? HoH is not like one o these unique rituals which lasts until someone defeats the being who is in the heart of it?

Yes, he'll return. Doom Horrors are forever. :p

Endoperez November 13th, 2006 03:33 PM

Re: Death is so temporary...
 
He might have some afflictions, though. Until he heals them, of course.

NTJedi November 13th, 2006 08:46 PM

Re: Death is so temporary...
 
Quote:

Endoperez said:
He might have some afflictions, though. Until he heals them, of course.

I know that it's not possible to use a doom horror after its captured because after the first battle it will disappear, however I have another idea.
Would it be possible to capture/charm/control one of these special doom horrors and then have it rest peacefully inside a castle thus keeping it from reappearing ??

Also if one of these special doom horrors are placed on the map in a province which cannot be reached... will that also prevent the creature from appearing ??

Gandalf Parker November 14th, 2006 12:48 AM

Re: Death is so temporary...
 
Placing it in a locked province might keep it from appearing. So someone could create a map for MP games that keeps it out. Of course you could also do something with a mod.

What might also be interesting is to make it the pretender of some AI nation. That might be a fun map/scenario to play against.

Taqwus November 14th, 2006 04:09 AM

Re: Death is so temporary...
 
Some quick testing tells me that they're capable of leaving on their own, even when preplaced.

Edit: and even when owned by a player at the start.

Corwin November 14th, 2006 08:35 PM

Re: Death is so temporary...
 
Quote:

Endoperez said:
He might have some afflictions, though. Until he heals them, of course.

You know, it could be used in a reverse compliment.

"You are sooo bad, you give a headache to the Doom Horror" http://forum.shrapnelgames.com/images/smilies/happy.gif

Corwin November 14th, 2006 08:39 PM

Re: Death is so temporary...
 
Quote:

NTJedi said:
Quote:

Endoperez said:
He might have some afflictions, though. Until he heals them, of course.

I know that it's not possible to use a doom horror after its captured because after the first battle it will disappear, however I have another idea.
Would it be possible to capture/charm/control one of these special doom horrors and then have it rest peacefully inside a castle thus keeping it from reappearing ??


If you'll manage to do it, I suggest putting it to sleep, than lock it in the deepest dungeon of your castle, sealed his cage, and put a sign - "MORTALS, WAKE HIM NOT". http://forum.shrapnelgames.com/images/smilies/mad.gif

NTJedi November 14th, 2006 08:39 PM

Re: Death is so temporary...
 
Quote:

Taqwus said:
Some quick testing tells me that they're capable of leaving on their own, even when preplaced.

Edit: and even when owned by a player at the start.

That's too bad. http://forum.shrapnelgames.com/images/smilies/fear.gif


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