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-   -   Mod: Finally: Sar Elad, testers needed (http://forum.shrapnelgames.com/showthread.php?t=31776)

Endoperez November 12th, 2006 07:06 PM

Re: Finally: Sar Elad, testers needed
 
All other Chariots are size 4, not 3. But yes, the Eliah does sound awesome.

Nerfix November 14th, 2006 03:49 PM

Re: Finally: Sar Elad, testers needed
 
For the record, a new version is coming soon. I can tell that it won't have heroes in it, nor the patrol bonus but there will be a number of other fixes and changes.

Villan November 18th, 2006 05:41 PM

Re: Finally: Sar Elad, testers needed
 
Looks like an interesting nation.

How about golems and some earth magic? Would be very thematic here, TBH I was a bit surprised not to see anything about them.

Nerfix November 19th, 2006 07:19 AM

Re: Finally: Sar Elad, testers needed
 
Quote:

Villan said:
Looks like an interesting nation.

How about golems and some earth magic? Would be very thematic here, TBH I was a bit surprised not to see anything about them.

Thanks.

Sar Elad gets some Earth magic on the Nevi'im and gets a bit of starting Earth income in the patch that is under works. I'm tempted to release it now but the Province Defence bug needs to be swatted somehow. At least I'd prefer if it could be fixed. http://forum.shrapnelgames.com/images/smilies/happy.gif

Agrajag November 19th, 2006 03:38 PM

Re: Finally: Sar Elad, testers needed
 
Also, Sar Elad needs more pretenders before the final version.

Nerfix November 19th, 2006 04:13 PM

Re: Finally: Sar Elad, testers needed
 
Yeah, true. I wish they'd give us #allowgod. http://forum.shrapnelgames.com/images/smilies/frown.gif

PvK November 19th, 2006 09:45 PM

Re: Finally: Sar Elad, testers needed
 
You can just copy a pretender form to a new unit number, and then allow that copy to the nation.

upstreamedge December 22nd, 2006 03:56 AM

Re: Finally: Sar Elad, testers needed
 
I would let sar elad choose the virtue pretender

HoneyBadger January 14th, 2007 01:20 AM

Re: Finally: Sar Elad, testers needed
 
For some reason, when I enable this mod, I get all the Lanka units as well as (I assume all) the Sar Elad units.

Possibly allow your priests to have a bonus to supply-thinking of the Hannukah myth here, as well as manna from heaven, and we just got gluttony, might be nice if we had a lean, mean, human nation that was light on supply-usage.

Since they spent 40 years in the desert, maybe they have a terrain bonus?

Cohen were forbidden from approaching a corpse-maybe this could be evoked somehow, concerning undead?

Long lifespan feels good.
How about a Methuselah hero? Maybe he's already in.
Jonathan would make a nice hero too, as would Shimshon(Samson), and Noah (with sailing ability).

As a somewhat parallel of the Kithaironic Lion, how about the Lion of Dvei Ilai as a summon? and ofcourse the Jews had plenty of angels to summon.

You could also possibly place Kabbalah and the 10 Sephirot into the game in some form.

Some form of a sticks to snakes spell would be good.

A chariot-slinger unit would be nice, since Jews would have been familiar with Egyptian chariots.

A stealthy commander and elite stealthy units would also be nice.

Agrajag January 14th, 2007 05:38 AM

Re: Finally: Sar Elad, testers needed
 
The reason you get Lanka's units is that Sar Elad was made before Lanka appeared, and so used the slot Lanka later appeared into. You can fix it manually by changing which nation is replaced with #selectnation.
Currently the project is somewhat on hiatus though :\


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