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-   -   Build queue (http://forum.shrapnelgames.com/showthread.php?t=3179)

May 29th, 2001 06:35 PM

Re: Build queue
 
Anything would be better than wasting yard time. That stinks.... Another thing I would like is the ability to retrofit a base yard without losing the points accumulated on the current project. Important early on, but not a problem later when the design is mature. It would be nice but I can do without it...

klausD May 30th, 2001 10:23 AM

Re: Build queue
 
I also liked the building system of SE3 much more. Sniff.
Maybe MM did not know the old motto: dont fix an unbroken system.
bye
Klaus

rdouglass May 30th, 2001 02:01 PM

Re: Build queue
 
The part I miss most about the SE3 build system is being able to shuffle partially completed items up and down (vertically) in the queue as dogscoff suggested. Not necessarily horizontally across Ship Yards, but up and down the individual SY queue.

I would like the ability for example, to temporarily halt construction on my Starbase (without losing the points accumulated) to emergency build a few weapons platforms. To me that's the feature I miss. Yes, moving ships horizontally across SY queues was cool also, but the vertical moves are ones I miss most.

[This message has been edited by rdouglass (edited 30 May 2001).]


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