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Re: Healing afflictions
At least one of the Pretenders (the Minoan Snake Goddess lady) heals. If I remember correctly, her ability is more likely to succeed in any given turn than a Priestess's. I don't recall the actual % chance though.
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Re: Healing afflictions
I don't remember rates being specifically disclosed. 'Heal Troops' rates for monsters can be modded to specific values, however.
AFAICT, the Chalice seems to have a pretty high chance, compared to, say, a Faery Queen. Haven't bothered to run tests, 'tho, and you can only have one Chalice. |
Re: Healing afflictions
See manual p. 70. Heal Troops command has % chance for several units. So priestesses of Arcoscephale are 50%.
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Re: Healing afflictions
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The reason I ask is I haven't looked if they heal more than 1 affliction per unit or even if they heal more than one unit per turn, but since we're talking about it I'm curious. I just trust that it works usually http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Healing afflictions
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Ah, info.
Ah, good. Haven't scoured the tables for a while.
One wonders how that compares with immortals self-healing or the pretenders heal-upon-being-called. *shrug* |
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