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-   -   Mouse moves sloooowwwwww (http://forum.shrapnelgames.com/showthread.php?t=32061)

President_Elect_Shang November 30th, 2006 12:59 AM

Re: Mouse moves sloooowwwwww
 
I haven’t seen a setting that could do that. If it is in an X File I wouldn’t know; haven’t tried them yet. Besides I’m not sure you would need to do all the planets. I noticed that even after adjusting my SLI I am getting slowdowns with storms and a horribly slow painfully delayed lag from asteroid only systems. Maybe if you could just stop those two the problem would be corrected enough to not really notice. Is there a way to replace them with still shots? Geo if you don’t mind how about taking a look and checking when the lag is worse. Are systems with asteroids slowing the mouse more than systems without? Black Holes over Storm only systems, etc…

Thy_Reaper November 30th, 2006 05:23 PM

Re: Mouse moves sloooowwwwww
 
I noticed that I am only now getting severe lag with asteroid belt systems, compared to 1.13. In 1.13, I was able to look at any system without any noticeable lag, whereas now asteroid systems take me down to 3 fps or so. Nebulas also slow me down now, whereas they did not in 1.13, but not as much as asteroid belts.

NullAshton November 30th, 2006 07:38 PM

Re: Mouse moves sloooowwwwww
 
If it's an Nvidia card, it's possibly the render frames ahead function. Apply coolbits to unlock all control panel features, then go into advanced 3D settings. There should be a "Max frames to render ahead feature" that has a 3. Reducing that might help.

AstralWanderer December 1st, 2006 03:39 AM

Re: Mouse moves sloooowwwwww
 
This is also my greatest complaint on the UI side, and happens all the time (no SLI though, just a humble Geforce2Go getting 3-10 frames/sec). Cursor movement shouldn't be reliant on frame rate though.


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