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Re: Some Old Age Tests
This is great, but I agree with Arralen you should do it without BoT. One idea is to set up multiplayer with each race have 100 old folks. More work to set up, but then you can just click through 48 turns once.
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Re: Some Old Age Tests
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Re: Some Old Age Tests
Ok, i remade the Tests 1-3, now without 'burden of time' and the results are different!
All Start in Turn 1 with 100 Philosophers, i checked after each full year (every 12 turns) Test 1 All with bad scales, Death 3, etc. Turn 13: 100 Philosophers, 73 non-afflicted Turn 25: 88 Philosophers, 56 non-afflicted Turn 37: 75 Philosophers, 38 non-afflicted Turn 49: 61 Philosophers, 26 non-afflicted Turn 61: 48 Philosophers, 19 non-afflicted Turn 73: 44 Philosophers, 14 non-afflicted Turn 85: 38 Philosophers, 10 non-afflicted Turn 97: 29 Philosophers, 7 non-afflicted Turn 109: 22 Philosophers, 6 non-afflicted Turn 121: 21 Philosophers, 5 non-afflicted Test 2 All with good scales, Growth 3, etc. Turn 13: 100 Philosophers, 89 non-afflicted Turn 25: 95 Philosophers, 72 non-afflicted Turn 37: 87 Philosophers, 60 non-afflicted Turn 49: 80 Philosophers, 53 non-afflicted Turn 61: 73 Philosophers, 43 non-afflicted Turn 73: 67 Philosophers, 37 non-afflicted Turn 85: 59 Philosophers, 23 non-afflicted Turn 97: 51 Philosophers, 17 non-afflicted Turn 109: 48 Philosophers, 12 non-afflicted Turn 121: 43 Philosophers, 12 non-afflicted Test 3 All with neutral scales Turn 13: 100 Philosophers, 74 non-afflicted Turn 25: 82 Philosophers, 54 non-afflicted Turn 37: 74 Philosophers, 40 non-afflicted Turn 49: 64 Philosophers, 33 non-afflicted Turn 61: 56 Philosophers, 28 non-afflicted Turn 73: 50 Philosophers, 24 non-afflicted Turn 85: 42 Philosophers, 18 non-afflicted Turn 97: 37 Philosophers, 12 non-afflicted Turn 109: 31 Philosophers, 7 non-afflicted Turn 121: 25 Philosophers, 6 non-afflicted So after 60 Turns (5 years) i completly lost 52 Philosophers with all bad scales, 44 with neutral and just 27 with good Scales. So it seems 'Burden of Time' gives extra Afflictions in additional to the 1 turn=1 year feature. |
Re: Some Old Age Tests
Great info. Age isn't as bad as I would have figured. Anyone care to figure the cost-benefit of philosopher-researchers?
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Re: Some Old Age Tests
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Death 3 got 6412 research turns Neutral got 6832 research turns Growth 3 got 8536 research turns Which means that Growth 3 got ~25% more research done than Neutral. And also Death 3 got ~7-6% less research done than Neutral. Final result is Growth 3 bringing in ~33% more research than Death 3. |
Re: Some Old Age Tests
And if the Philosphers had been young, they would have picked up 12000 research turns instead. A Sloth 3 Philosopher picks up 8 Research a turn for 50 gold plus or minus the Magic rate.
At Magic 0, the Philosopher is a better buy over 121 turns than a similarly priced character who generates 5 Research. That's great, because you can't get characters for 50 buck who generate 5 Research who are young. At Drain 2, the Philosopher is still beating a character with a base 5. At Magic 1 - same deal. At Drain 3, the Philosopher pulls ahead of a young character with a research of 6 - which is awesome. At Magic 3 they are still advantageous over characters with a 5 base, but it's a lot closer. Of course, that's the 120 turn picture at Growth 3. At Death 3, the 120 turn picture is a lot bleaker. At neutral Magic scales, our Philosopher only pulls ahead of researchers with a base research of 4 - which is only a very good deal. At Drain 3 they pull ahead of base research 5 characters, and with any Magic rate at all they are only better than Research 3 characters - which is the industry standard. At that point, in the long run they are only a noticably good deal for the money (costing as they do considerably less than a normal Research 3 magician and out thinking them by a lot). And of course, the Philosopher is researching in a front-loaded fashion and once they die of old age you aren't paying them upkeep any more. --- So the bottom line is: Even at Death 3, a Sloth-inspired Philosopher is a better deal in the long run than any available young researcher for the moolah. And in the short run, he's just crazy crazy awesome. People whine about age a lot, but at least for philosophers, it isn't even a deal. Those guys are still worth every penny and more. -Frank |
Re: Some Old Age Tests
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Re: Some Old Age Tests
Ok, new tests. This one is very interesting!
I use normal scales and the province has - 100 philosophers (i want to compare the result with my older tests, 9 HP) - 100 Anathement Dragon (Fire 3, 11 HP) - 100 Grand Thaumaturgs (Death 2, Astral 2, 1 Random, Holy 3, 8 HP) Here are the results: (number of living units in the round) Turn 13: 100 Philosophers, 100 Anathemant Dragon, 100 Grand Thaumaturgs Turn 25: 83 Philosophers, 78 Anathemant Dragon, 100 Grand Thaumaturgs Turn 37: 74 Philosophers, 64 Anathemant Dragon, 98 Grand Thaumaturgs Turn 49: 67 Philosophers, 57 Anathemant Dragon, 91 Grand Thaumaturgs Turn 61: 57 Philosophers, 41 Anathemant Dragon, 88 Grand Thaumaturgs Turn 73: 51 Philosophers, 32 Anathemant Dragon, 86 Grand Thaumaturgs Turn 85: 42 Philosophers, 27 Anathemant Dragon, 85 Grand Thaumaturgs Turn 97: 36 Philosophers, 19 Anathemant Dragon, 84 Grand Thaumaturgs Turn 109: 32 Philosophers, 18 Anathemant Dragon, 82 Grand Thaumaturgs Turn 121: 28 Philosophers, 14 Anathemant Dragon, 79 Grand Thaumaturgs Non-Afflicted at the end: 4 Philosophers, 2 Anathemant Dragon and 22 Grand Thaumaturgs While philosophers get an equal result like my former test (25 on turn 121 there on normal scales) only 14 Anathemant Dragons survived. So either Fire 3 or the lower Old Age entry date 32 (compared to 50 Philosophers) has a negative effect here. Grand Thaumaturgs has like the Philosophers 50 as Old Age entry date. Only 21 out of 100 died within the 6 years testing time. So death 2 and/or holy 3 (maybe the astral 2) has a significant effect to get no disease affliction. Afflictions in general are fewer (22 non afflicted at the end). |
Re: Some Old Age Tests
I believe the following holds true:
Fire Magic affects Old Age negatively. Earlier Old Age, and more afflictions, depending on level. Nature Magic affects Old Age positively. Later Old Age, and less afflictions, depending on level. Death Magic affects Old Age positively. Less afflictions, depending on level. I would be interested in seeing the effects of old age on: --mage with 1N --mage with 2N --mage with 3N --mage with 1F --mage with 2F --mage with 3F --mage with 1D --mage with 2D --mage with 3D |
Re: Some Old Age Tests
Actually, it would also be interesting to see: --mage with 1f1n --mage with 1f1d --mage with 2f1n --mage with 2f1d --mage with 2f2n --mage with 2f2d etc.... Is there any way all this data could be added to the wiki, or to a web page for future reference? |
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