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Re: Mod: Mushroom Kingdom
this is the best mod out yet, keep up the good work! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Heh, crossing genres here...
I'd find a Star Control II-derived Hierarchy of Battle Thralls mod entertaining, but then I'm an oddball who'd be amused by low-morale Spathis (fire and flee, or just flee...), stealthy Ilwrathi, and sniping Druuge perhaps led by a renegade Dynarri (enslave mind, mind blast, ooh) acting as pretender.
I don't know if one could properly model the Yehat shields (can't mod a unit to pick any ol' spell as an innate ability, AFAIK -- Invulnerability would be appropriate). Pity. :p |
Re: Heh, crossing genres here...
This mod is not competiable with 3.08. They units are just added to that of Eiru.
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Re: Heh, crossing genres here...
Very easily fixed, just change the nation id number.
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Re: Heh, crossing genres here...
I have to say this, this is THE silliest mod I have ever witnessed and I was going to make a mod based on global warming.
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Re: Heh, crossing genres here...
" I was going to make a mod based on global warming``
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Re: Heh, crossing genres here...
It is a nice mod, but it has some balance issues.
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Re: Heh, crossing genres here...
That's why it will be allowed in the "everything goes" mod game that's coming up.
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Re: Heh, crossing genres here...
theres a mod mp game coming up?! I gotta get in on this!!
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Re: Heh, crossing genres here...
I'd love to play Mushroom kingdom in a MP game.
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