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Re: Problem with system generation
Does Type I show up? I'm wondering if SEV is choking on the planets having 0s for their population, storage, etc..
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Re: Problem with system generation
As I mentioned earlier it is generating everything except the Type G. When I generate a quadrant I am getting Moons, Asteroids, Type 1 (one), Type 2 (two), Type V (which is zeroed out), Type T, Type ST, and Type I (which is zeroed out). The only ones I don’t get are Type G.
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Re: Problem with system generation
I maybe on to something based on what you said P-D. When I generated a quadrant this time I checked my type V and sure enough SE5 wants to let it be settled. But it shouldn’t???? Time to tinker… By the way I tried it with a population limit set for gas; didn’t work. Then I tried it with oxygen and population limit; didn’t work. Then I tried it with population limit, oxygen, and top of the Stellar Objects file; nope.
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Re: Problem with system generation
The only thing that prevents settling is not having the colonization tech for that kind of planet.
If you REALLY don't want them settled, break them out as their own Physical Type and make it impossible to get the colonization tech for that type. |
Re: Problem with system generation
Ohhhh… Adrian! Uh no I mean “Rocky”! Good idea P-D. Let me make them Rocky and change the file then see what effect that has on my Gas Giant bug. <Sigh> I need to stop with the whole humor thing…
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Re: Problem with system generation
What all will need to be modified so it will take planet “Rocky”? I am not getting an error message but now it will not generate Type V planets?
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Re: Problem with system generation
Make a new empire. Does the new physical type show up to be selected?
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Re: Problem with system generation
Removed by me, found a self made mistake and testing more.
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Re: Problem with system generation
Duh! The Atmosphere Types! I moded the atmosphere type from “Gas Giant” to “Gas”. I had to go in and add “Rocky” to it and while I was there I saw the mistake with gas giants. It all works fine now. Another silly mistake for Mr. Ed!
Next questions, my system ranges from 24 to -24 on y and 31 to -31 on the x so how many “Rings” do I have to lay planets in. It can’t be the 2 to 16 talked about in the SystemTypes.txt file. Do you guys know how many I have to play with or is it hard coded to 2 to 16? And what is this 360 to 400 “Radius” for the warp points. What unit of measure is one “Radius”? Pixals? In my system they fall at about the half way point in the system. What is the minimum range I can place a wp and not have it fall into a sun? |
Re: Problem with system generation
"Radius" is probably some random set value. Check your settings.txt for the system's total radius- that'll give you your max size.
As for how close, I'm afraid that'll be trial and error.. |
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