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Re: Why Don\'t My Mages Cast the Spells I Tell Them
Sometimes I think that the RPGers have an advantage in Dominions over the strict strategy-game people. Maybe not in winning, but in our stress levels. When something happens in the game that I dont like I role-play it out in some sort of logic and continue on.
incorrect battle reports: "Stupid followers are too afraid of me to report correctly" mage wont follow script: "I keep that idiot on a far flank or use him to test province defenses" troops get inflictions: "these guys have earned a retirement adding to the PD of this province now that Ive recruited replacements for them I do a pretty good storyline AAR in my head. If only I wasnt so lazy to type it out. Gandalf Parker |
Re: Why Don\'t My Mages Cast the Spells I Tell Them
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Re: Why Don\'t My Mages Cast the Spells I Tell Them
It also depends on what magic is available to them. If all you have is flying shards or fire darts, they'll use it on the militia, because then there is at least some chance of actually doing damage, whereas heavy cavalry is virtually immune to those spells (heavy armor + shield), but if you have a fire mage who can use fireball or flare, those heavy cavalry will start suffering rather immediately.
Edi |
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