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Re: WinSPMBTver3.0 Info
just to be sure... So now I may move all shots representing say HESH used as HE in my OOB's to the HEAT shot? Thus say Scorpion's ammo complement consisting entirely from HEAT rounds that would be, if ordered or needed, fired as well on infantry? Do I get it right?
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Re: WinSPMBTver3.0 Info
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Yes. The only change to v2.51 was the gun tube orientation and that has been reverted to "normal" in all versions of the game. If you have 2.51 that change carries over into V3 Don |
Re: WinSPMBTver3.0 Info
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I set up a webpage to explain the bonus OPfire feature. CLICK HERE to read about it. This will give you a general idea of what it's about. Don |
Re: WinSPMBTver3.0 Info
"4) Opfire filtering has been added as a bonus for players owning the CD version of the game"
Don Does this mean the older CD's or just ones purchased after this upgrade? |
Re: WinSPMBTver3.0 Info
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Those who remember the long debate we had over the topic earlier on I can tell this solution is much better than the solution I proposed there. And the good news is that practice showed that the feature fulfills all the good things it was expected to fulfill. A lot of gamey practices will be history very soon. Good gaming, Artur. |
Re: WinSPMBTver3.0 Info
Thanks for the reply Don, Iīll have to take a closer look to that opfiltering option, seems interesting.
Iīve posted some time ago that I thought that in most generated battles below 4000 pints the AI was buying to much infantry that the battle didnīt look like armored warfare at all but guerrilla battles. I hope this new picklist update fixes this situation somehow. There are some changes that I donīt see listed and were mentioned to be included in this forum like the AI apc routine implemented in winspww2 for example, under wich the apcs now tend to carry infantry to the front (something like that)And other AIīs improvements carried over from winww2 and AI improvements in general. Thereīs other issues reported fixed that I donīt see in the list. Regards Robert |
Re: WinSPMBTver3.0 Info
Nice.
Which OOBs were heavily scrubbed? C. |
Re: WinSPMBTver3.0 Info
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Anyone who owns a CD version of the game will have this feature initilized once the patch is installed no matter when it was bought. Don |
Re: WinSPMBTver3.0 Info
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If this really bothers you the simple solution is to set up the game so YOU pick the AI's equipment and let it do the deployment. That way we don't have to guess what 10,000 people all want and if all you want is mainly tanks you'll get what you want. If we coded it to give you what you always expect it's the same thing as you doing the picks yourself anyway. Besides, the game is now "combined arms" Its stopped being a "tank" game years ago but if you want a "tank game" you can pick the AI's force for it and let it do the deployment Quote:
The problem is we have two very similar games in developent and what we are working with is frequently months ahead of what the players have and since many of these changes were put into the game months ago we forget to mention it becasue we are so used to seeing them. So, Yes the AI will pick up infantry for the APC's and move them to the front. We think ALL the changes that went into the last version of WinSPWW2 that we not in MBT are now in WinSPMBTv3 and all the changes that are now in WinSPMBTv3 that are not in WinSPWW2 are going into WinSPWW2 next week. Quote:
Don |
Re: WinSPMBTver3.0 Info
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"Heavily" ? Poland comes to mind as one that has had a lot of additions. Canada's had some additons. Hungary I spent some time with a few months back. The problem answering that is that generally the main OOB work was done in the fall but every week has had some things done to at least a few of them. EVERY OOB has had at least some work. You won't load them up and see 92 radically changed but they have all had work done to them Don |
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