.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Very small UI improvement (http://forum.shrapnelgames.com/showthread.php?t=32631)

paradoxharbinger January 3rd, 2007 11:12 PM

Re: Very small UI improvement
 
@ pdf

i think the order depends on the order in which they were recruited, at least that's how it seems to me

PDF January 4th, 2007 06:17 AM

Re: Very small UI improvement
 
Quote:

paradoxharbinger said:
@ pdf

i think the order depends on the order in which they were recruited, at least that's how it seems to me

Maybe, but when playing the game there's no way to know when units have been recruited, so you can consider it as random http://forum.shrapnelgames.com/images/smilies/wink.gif

PhilD January 5th, 2007 03:49 PM

Re: Very small UI improvement
 
Quote:

PDF said:
An even simpler and at least as much useful improvement would be to have "sqauds" appear as Type x Number in the army screen ..

I have to admit I kinda like the long line of soldiers to get a feeling of how many there are, but it would still be nice if they could appear in a sorted order.

thejeff January 5th, 2007 03:57 PM

Re: Very small UI improvement
 
Appearing as Type x Number would make it tricky to examine wounds/experience etc.

Gandalf Parker January 5th, 2007 04:43 PM

Re: Very small UI improvement
 
I miss the lines and boxes we had in Dom2

Capt_Jack January 7th, 2007 04:47 PM

Re: Very small UI improvement
 
I would be happy with the T command available by right click on the Leaders icon or a way to assign movement from the troop screen. When I have many leaders including some with the same name, I end up using a scratch pad to get the proper units to the right assignment.

Arralen January 8th, 2007 07:31 PM

Re: Very small UI improvement
 
"R"ename you leaders ...


All times are GMT -4. The time now is 09:03 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.