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Re: Single player question/
Maybe we'll even get it in Dom3. We can hope, right?
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Re: Single player question/
Space Empires 4 had the option to mod AI and there was a period where some rather strong AI designs came out, designed by players. Is this what you mean by scriptable AI?
I would say the AI is quite good by industry standards. They have strong openings, but the mid game and end game are progressively weaker. As another poster noted, they have strong battle planning, but their unit purchasing patterns are weak. They do not cheat like some other games, which is a pro and a con. I come down on the side of “it is a good thing” they don’t cheat, but it does make them weaker. |
Re: Single player question/
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How I wish I could mod the AI into not sending its pretenders into the death match arena! Quote:
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Re: Single player question/
I gratly love moddable AIs. But the "hooks" for each action that the AI might "see" and then the variables for its reactions are extensive and usually have to be written into the game concept from the beginning.
But mentioning SEIV was a good reference. That level of AI wouldnt be too hard to program in and it would extend the game alot. |
Re: Single player question/
Oooh I loved Space Empires 4...
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Re: Single player question/
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It's sad watching AI pretenders killing each other in the death match. The SP gamer will always benefit from a death match event as the AIs will send strong commanders, prophets and pretenders to their death. |
Re: Single player question/
And you get to see what the enemy gods are like in combat, without getting an underpowered army killed for the intelligence.
Do you ever pick up dropped magic items when you kill in the dath match? If you have a strong SC, you might be able to pick up a slew of items. I do not normally take part, so I don't know. |
Re: Single player question/
I am all for scriptable AIs, even though I am crap at designing them. I really hope and think it would be reasonable to expect that we get them by Dom4, but-ironically enough-you can make the AI in the game better, providing you're smarter than the AI http://forum.shrapnelgames.com/images/smilies/happy.gif Lots of things can be done to improve it indirectly, through map editing and nation editing-it would be great if some experienced person would take it upon themselves to redo a set of the current nations specifically for use by the AI, and that future modders then followed suit with new nations, creating 1 mod for the basic MP nation and 1 for the AI SP version. I would also love-and again it's pretty reasonable-if Arena Deathmatches could be toggled on and off at the beginning of games, either whole cow or on a per nation basis.
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Re: Single player question/
What i want to know is who calls the deathmatches?
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Re: Single player question/
The enigmatic Arenji...
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