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-   -   Mod: Golden Age of Magic (cheap drakes and more) (http://forum.shrapnelgames.com/showthread.php?t=32661)

Sombre February 13th, 2007 12:47 AM

Re: RFC--New Mod: Golden Age
 
I like this little non-nation mod very much; it's nice to have a bit of healing available to random priests and it's different from all the nations people have been cranking out. Are you going to keep at it and make a final version?

Shovah32 February 13th, 2007 05:01 PM

Re: RFC--New Mod: Golden Age
 
Any chance of seeing the sort of stats these new unit have?

quantum_mechani February 13th, 2007 05:44 PM

Re: Mod: Golden Age of Magic (cheap drakes and mor
 
Quote:

Uh-Nu-Buh said:
New Sites (all rare):
--mineral cave: recruit huge powerful ancient cave drake for 1000gold and 200resources
--windswept spire: ancient wyvern
--ice lake: ancient ice drake
--magma rift: ancient fire drake
--black cauldron: recruit cauldron born
--achillean spring: recruit achillean infantry
--arawn's leafy bower: recruit arawn's huntsman
--forge of wonders: recruit clockwork horrors
--stables of doom: recruit paladin

Recruitables don't work for randomly occuring sites.

Sombre February 13th, 2007 10:41 PM

Re: Mod: Golden Age of Magic (cheap drakes and mor
 
I thought they did in 3.06,.. Is that still not working?

Doh.

Endoperez February 17th, 2007 12:41 PM

Re: Mod: Golden Age of Magic (cheap drakes and mor
 
There aren't commands for that. I don't think any site modding commands were added in 3.05/3.06. The only recruitment commands we have for magic sites let us designate units and commanders only recruitable by the original owner of the site. It can be used for more than capital-only sites, but only in spesific maps or scenarios.


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