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Re: Who wants a map/scenario editor ?
Hello Jack... this sounds like a great project! Quote:
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Re: Who wants a map/scenario editor ?
I do! I do!
I'm not sure what it is, but I want it. |
Re: Who wants a map/scenario editor ?
Quote:
Thanks for the support, it's what make me motivated to continue ^_^ Quote:
[/quote] Yes, I already planned for both to be usable and shown when appropriatte. |
Re: Who wants a map/scenario editor ?
This is an amazing project, good stuff!
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Request for help
The project is advancing, but I realise that there are things that I will need and that if I take the time to seek them it will be less time for coding.
What I need is mainly for small images/logos from the game so I can use them in the tool interface : - icons for all the magic schools (fire, water, holy, ...) - icons for all shown terrains types (farm, sea, mountain, forest, ...) - icons for special sites (each site is linked to a magic school and they have each one image attached) - the "scenario" icon - images/icons for lab, temple, and fort - if possible, color code for the magic schools (the colors that are used to show wich path of magic have already been searched). If not the exact colors, at least something that similar enough (I need the rgb value, if possible in #RRGGBB format) None of those are absolutly needed for the project to continue, and with time I could get all of them by myself, but having them will make the tool better, and I think this could be useful for others too. Thanks in advance for the help. |
Re: Request for help
Update on the project :
- import from existing map file (if any) : done - show on the map image the selected province's neighbours => province number background color : blue = selected province green = neighbour click on a province to select it, click again on the selected province to unselect. Soon to come : select and unselected the neighbours |
Re: Request for help
New update : neighbours are now fully implemented, see the demo at http://dominions.realites.org/map_editor
Next to come : - edit/choose the terrain type(s) for each province (including the advanced types such as "firesite" not editables in the official map editor) - export to map file code We will then have an editor with ~ the same features as the official one, minus having to be in the game, and I will then start adding really new features. |
Re: Request for help
New update at http://dominions.realites.org/map_editor/
- Fixed a few minor bugs - For something more interesting as a demo that the small map with 6 province, I used my script (the one that analyse the map image to get the provinces numbers and positions onthe image) on the map Uropia (167 provinces), and you can now see how the province and neighbour selection works with a normal map. Note : I plan to have the province edition menu show above the map image when you select a province, and be moveable by drag and drop. This should make large map edition bearable. |
Re: Request for help
Another update :
added a menu for map selection the menu also allows to : - choose a predefined map file, or upload one - choose a zoom level (might be useful for the larger maps) I will add others maps soon, and if needed I could add more level of zooms. |
Re: Request for help
New update :
- added general map infos All except nations infos (preset pretenders, alliances, etc ...) and preset victory conditions should be in. - added Faerun map image, with 3 map files (from the dom2 version), to serve as an exemple of large map (Yes Gandalf, I know that for you even 400+ province is not enough, you'll prefer to have 1500 http://forum.shrapnelgames.com/images/smilies/wink.gif ) Next to come : first tests of map code ouput from the editor And then , ... the first changes to the provinces with the terrain type selection. |
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