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Re: Neutral ships leaving their system
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Thus if they left their system this would seem rather confusing.<HR></BLOCKQUOTE>You wanna talk confusing? I had one game where one of those "anomalies" scooped up a mothballed ship and dumped it in a system that I had no warp connections to! It was stuck sitting there in the middle of nowhere until the Cryslonites came along and blew it up.
------------------ Cap'n Q The most merciful thing in the world, I think, is the inability of the human mind to correlate all of its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu" |
Re: Neutral ships leaving their system
I'd like to see some races like in B5 that wander the galaxy. They'd have to have a tech level that is unreachable for the standard set since at max level, they wouldn't seem so threatening then.
I think it would be pretty cool with a 25000kt ship cruising the galaxy (sometimes hidden) that dosn't even care about us. Like ants to us. It wouldn't work very good as a race i dont think, not in the same way you interact with the other players and AI. The good thing about SE is that it will have a Version 5, 6, ,7... With new shiny toys that we'll all want. Steve |
Re: Neutral ships leaving their system
I got to thinking, and I thought it would be kind of cool if you could form treaties like in BOAF with the neutral players, and gain their special racial tech or whatever. Also, a definate must, keep their ship designs. I think it should be based on the majority of the type of people on a planet.
Also keep their racial modifiers for those new ships built by them for you. ? Steve |
Re: Neutral ships leaving their system
If you distroy all their planets but not all their ships, they will move off to their allies system. I have not tryed giving them a planet outside their system yet.
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Re: Neutral ships leaving their system
I tried giving neutrals planets outside their system and they always send out ships to defend their newly received planets. Weird?
------------------ "Inter Arma Enim Silent Leges" |
Re: Neutral ships leaving their system
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
You wanna talk confusing? I had one game where one of those "anomalies" scooped up a mothballed ship and dumped it in a system that I had no warp connections to! It was stuck sitting there in the middle of nowhere until the Cryslonites came along and blew it up. <HR></BLOCKQUOTE> Man, and they told me being a janitor was the safest job in the navy! http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif |
Re: Neutral ships leaving their system
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
...I had one game where one of those "anomalies" scooped up a mothballed ship and dumped it in a system that I had no warp connections to...<HR></BLOCKQUOTE> I once had a killer StarBase at a strategic WP (I don't use mines aginst the AI) go 'Bye-Bye' across the map and into a black hole system. At least it mercifully ended 3 turns later.... |
Re: Neutral ships leaving their system
I had a game where one of those anomolies took one of my construction base and sent it across the galaxy. Wouldn't be that big of a deal except that this construction base was almost finished building a baseship that took almost two years to build! Thats annoying.
------------------ Captain, I found your pants. |
Re: Neutral ships leaving their system
ummmm wuldn't that be good? the next thing the bsy should build is a colony ship or 2. After all, it just finished building that Baseship that can help defend the new colonies....
[This message has been edited by dumbluck (edited 09 June 2001).] |
Re: Neutral ships leaving their system
And exactly where would I get population from?
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