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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   TNZ Shield Effects Mod Version 1.00 (http://forum.shrapnelgames.com/showthread.php?t=33318)

Black_Knyght February 14th, 2007 09:06 AM

Re: Shield Hit Effects Test.
 
I'd have to go with the second one. It has a much more "natural effect" llok to it.

Tim_Ward February 14th, 2007 02:03 PM

Re: Shield Hit Effects Test.
 
Second or third.

Santiago February 14th, 2007 02:26 PM

Re: Shield Hit Effects Test.
 
2nd seems the best to me. Squares just don't look right in the 1st and 3rd is ok

AgentZero February 14th, 2007 03:54 PM

Re: Shield Hit Effects Test.
 
I like the second one. The first one might look nifty on a Borg cube, and the third one I think suits organic ships better.

GuyOfDoom February 14th, 2007 05:26 PM

Re: Shield Hit Effects Test.
 
I would go with the 2nd one.

TNZ February 15th, 2007 03:49 AM

Re: Shield Hit Effects Test.
 
1 Attachment(s)
Thanks for all the feedback. Here is a screenshot of my latest shield hit effect.

Kamog February 15th, 2007 05:34 AM

Re: Shield Hit Effects Test.
 
This new one looks the best! http://forum.shrapnelgames.com/images/smilies/happy.gif

President_Elect_Shang February 15th, 2007 11:05 AM

Re: Shield Hit Effects Test.
 
It looks good where the bottom right ship aligns with the shield effect. However, at the upper left it just looks funky. Like it is cutting into the ship or something of that nature.

Baron Munchausen February 15th, 2007 05:38 PM

Re: Shield Hit Effects Test.
 
I agree that the newer one looks better than the first three. You might want to make the 'flare' effect a bit larger, though. Large enough that you can start to see a spheric curve to it. We expect shields to be a sphere around the ship. http://forum.shrapnelgames.com/images/smilies/happy.gif

narf poit chez BOOM February 16th, 2007 12:48 AM

Re: Shield Hit Effects Test.
 
I don't know, it looks nice, but it struck me as kinda bland.


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