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-   -   Utility: RanDom - SemiRandomizer and Dom3 random map gen... (http://forum.shrapnelgames.com/showthread.php?t=33342)

Ballbarian February 17th, 2007 04:27 PM

Re: RanDom - SemiRandomizer and Dom3 random map ge
 
lol, Thanks for the positive feedback Edi, but the guys at Illwinter are the geniuses. This is just an interface to their powerful tools. http://forum.shrapnelgames.com/images/smilies/happy.gif

If you come up with some creative settings, be sure to come back here and share them with the rest of us. http://forum.shrapnelgames.com/images/smilies/wink.gif

Wauthan February 17th, 2007 05:57 PM

Re: RanDom - SemiRandomizer and Dom3 random map ge
 
Heh, those are pretty nice looking maps. With a bit of photoshopping and they could be really interesting. Thanks for sharing this Ballbarian.

murteas March 2nd, 2007 10:50 PM

Re: RanDom - SemiRandomizer and Dom3 random map ge
 
Quick question: What does Normal Mount do?

Ballbarian March 3rd, 2007 01:21 AM

Re: RanDom - SemiRandomizer and Dom3 random map ge
 
By checking the Normal Mount checkbox, the random map will be generated with the old style mountain provinces instead of the impassable border mountain terrain that is used by default.

Gandalf Parker March 3rd, 2007 03:13 PM

Re: RanDom - SemiRandomizer and Dom3 random map ge
 
Ive gotten some pretty different results playing with ground and water color, noise level, and border colors. Im playing with width and transparency to try and get barely visible borders since I feel that makes it more of an RPG type map.

I love having a server. That way I can generate 20 maps at a time then view them with my browser.

MadFrancis October 14th, 2008 11:12 PM

Re: RanDom - SemiRandomizer and Dom3 random map gen...
 
Every time I try and randomize a map (using the semirandomizer in the RanDom GUI) I get this message:

Quote:

---Error in main, line 1692: index 1 (=-1) out of range
---Error: Program stopped due to an error
---Program done, press RETURN---
Any advice?

Ballbarian October 15th, 2008 02:17 AM

Re: RanDom - SemiRandomizer and Dom3 random map gen...
 
The version in this thread is really old. :)
For the latest version, see the link in my sig.

MadFrancis October 18th, 2008 02:19 AM

Re: RanDom - SemiRandomizer and Dom3 random map gen...
 
Quote:

Originally Posted by Ballbarian (Post 645765)
The version in this thread is really old. :)
For the latest version, see the link in my sig.

Thanks. Works like a charm now.

Bomshanka October 22nd, 2008 01:06 PM

Re: RanDom - SemiRandomizer and Dom3 random map gen...
 
2 Attachment(s)
Hello Ballbarian and others who might answer this

Whenever I try to make a map of relatively large size (+1000) I always end up with a map where the forest is missing on the upper half like in the image below...
What am i doing wrong? - my settings are as below:

Edit: and btw my experience is that it doesn't matter if the terrain adds up to 100% or exceeds it...


Thanks -
/Bomshanka

Gandalf Parker October 22nd, 2008 02:48 PM

Re: RanDom - SemiRandomizer and Dom3 random map gen...
 
Looks like it might be a problem with lack of computer memory.

And yes, good point. The percentages can exceed 100%. Thats because Dom3 can mix terrains within a province. So if you said that you wanted 60% forest and 60% mountain then you would end up getting many provinces that are both forest and mountain.


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