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Re: OT: Cyber Nation
Atrocitonia as joined the Wombat Protectorate
Atrocitonia is a small and new nation at 0 days old with citizens primarily of Caucasian ethnicity who follow mixed religions. It is a backwards nation when it comes to technology and many refer to it unkindly as a 'Third World Nation'. Its citizens enjoy freedom from high taxation and as a result tend to earn more money. The citizens of Atrocitonia work diligently to produce Sugar and Rubber as tradable resources for their nation. The government has no definite position on foreign affairs at this time. When it comes to nuclear weapons Atrocitonia has no definite position and is therefore considered opposed to them. Atrocitonia has no definite position on drug use in the country at this time. Atrocitonia has no definite position on domestic issues concerning government protests in the country at this time. It has no definite position on new immigration. Atrocitonia has no definite position on free speech. Atrocitonia has no definite foreign aid at this time. Atrocitonia has no definite position on trade relations. |
Re: OT: Cyber Nation
How do you JOIN the protectorate?
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Re: OT: Cyber Nation
Oh this is an interesting game. Reminds me of Earth 2041 (?)
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Re: OT: Cyber Nation
OK, accept my offer of a trade agreement and we're both gonna get good things. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Cyber Nation
Done. I think. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Cyber Nation
Yep, it shows on my nation profile. This helps both our income and population happiness a little bit. We need to get important things like iron and coal to get really powerful.
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Re: OT: Cyber Nation
I guess soemthing went wrong the first time. Anyhow Demon Island has now declared its independence.
As part of my doctrine of giving the people what they need not what they foolishly want, I am going to try and stick to my government and religion no matter what. My nation seems to produce Iron and what appears to be bullets (Lead). It's not quite an economy based on blood and steel but it's close. I like it http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: OT: Cyber Nation
We need land, infrastructure and TAX dollars. I need population.. So I guess I need land and Infrastructure to get that. Plus rich folks like to be well defended so I need to build up military. (Which makes me a target for attack.)
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Re: OT: Cyber Nation
And now you've got a pending trade agreement from me. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Cyber Nation
And one from me as well.
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