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Re: Getting Heroes to appear
Most of the non-mage heroes are utterly useless. Some are useful as blessers if you get them early on (like Yasini for Machaka). Some of the mage heroes, especially early era mage heroes, rock.
My favorites so far are Malphas (Abysia), Kirke (Sauromatia), Skögu (Sauromatia), Tjatse (Niefelheim), The One in the Woods (Marverni) and Athalwolf (Ulm). Some of the Helheim heroes were nothing to thumb your nose at either. Of those, Tjatse is by far the most versatile because not only is he A3D3W3H3 or something like that, he happens to be a Niefel Jarl. On top of being a powerful mage SC chassis, he can shapechange to a Great Eagle with a flying mapmove of 4 so he can get from place to place really quickly even without trapezing. Kirke was also ridiculously powerful magically and had some very interesting paths compared to Sauromatian norm. Athalwolf is a kick-*** hero for EA Ulm because outside of finding sages or crystal amazons, he's the only way they can get astral magic at all and he also has D2. Edi |
Re: Getting Heroes to appear
machaka has that assassin too, don't they? hes a limitedly usefull non-mage (or they had him in dom 2. he was nice for being an assassin with 3 misc slots)
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Re: Getting Heroes to appear
That assassin was a worthy hero http://forum.shrapnelgames.com/images/smilies/wink.gif .
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Re: Getting Heroes to appear
Abasi? He's not an assassin in the vanilla game and only has 2 misc slots. He probably is the way you describe in the Worthy Heroes mod, he was changed to be that way in the Dom2 CB mod, which incorporated the Dom2 Worthy Heroes mod.
Machaka also has several ape heroes, though those might be for a different age than the middle one. Edi |
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