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Re: Unplayably slow on Vista?
Run a Microsoft OS before SP1??
I wouldn't drive without a seatbelt, either. |
Re: Unplayably slow on Vista?
lol, I just upgraded to XP within the last year, and I will fight tooth and nail to keep Vista out of the courthouse where I work for at least the next year, and hopefully two if possible. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Unplayably slow on Vista?
Why would anyone downgrade to Vista?
I'm running Win2kPro at home and XPPro on my laptop and at work. I still prefer 2k. All the machines that we downgraded to Vista for testing purposes had to be reinstalled with XP because our software doesn't work properly. My advice: Reinstall an older version of Windows, dual boot, if you don't want to loose Vista completely (in case of SPs in a couple of years). |
Re: Unplayably slow on Vista?
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Re: Unplayably slow on Vista?
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Re: Unplayably slow on Vista?
There was a previous post on Vista issues. ATI OpenGL drivers have improved the experience no end so upgrade your drivers if you are using ATI graphics. I was under the impression that Nvidia had no problems in this area having included OpenGL support in their beta driver releases.
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Re: Unplayably slow on Vista?
It has nothing to do with dom3 or drivers. A few months ago it was much talked about how Microsoft is not directly supporting OpenGL in Vista but instead passing it through Microsoft's own DirectX-interfaces. I don't understand the details, however, it means adding an extra layer of abstraction, so everything which uses OpenGL (that is pretty much every game which doesn't run exclusively on Windows) obviosly runs slower.
If this is true, it means that better drivers won't cut it but OpenGL will be always worse than DirectX - not because of some technical reason, but because Microsoft wants it this way. Microsoft's motivation for doing this is to force game developers to use DirectX instead of OpenGL and thus killing any platform-independent development. They know from experience that the third-party developers and not Microsoft will be blamed. |
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It is up to the hardware drivers to implement the OpenGL specs and the driver support for Vista is still abysmal. That is the true reason why you lose some performance compared to DirectX. |
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Re: Unplayably slow on Vista?
This is mildly off topic, but can anyone tell me why I (basic internet, a few games, basic Excel and Word user) would have any desire to shift to Vista?
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