![]() |
Re: Is it just me or is Hellheim troops way to str
I think something people will often overlook is that Helheim and Vanheim don't just have very powerful units, but they also have the best stealth abilities in the game. Better than Pangaea, which is supposed to be the great stealth nation.
It's not necessary to use that power when you can dominate the battlefield, but it's there, and having some extra special strategy cooked up that can beat an army of Vanir will help only if they all gather up into a nice bunch for you to kill. |
Re: Is it just me or is Hellheim troops way to str
Only their sacreds really. Come early mid game, a good Helheim player at war with you will literally be all over your empire except where your main army is. Standard anti raiding squads won't work because Helheim raiders crushes them. You can tell you're fighting a good helheim when your chokepoints simply don't work. Between flying Dis + Valk raiders with stealthy helherdlings, it's a toughie for most nations. Especially if research is kept at standard pace. Evocation spells DO work, but as the above poster, the harder part is actually catching them in the act. Caelum is actually pretty strong, lightning bolt => thunder strike is a legitimate counter against Helheim as well as your standard mammoth/wingless group to hold them off.
Judging from your dismissal of magic though, that is probably why you're having trouble. As numerous people pointed out in this thread, magic plays a very large part of this game. In fact, the reason you're probably having a tough time is because you're dismissing it so easily. Especially because Caelum is a magic nation! |
Re: Is it just me or is Hellheim troops way to str
Quote:
Quote:
|
Re: Is it just me or is Hellheim troops way to str
Helheim doesn't sail http://forum.shrapnelgames.com/images/smilies/happy.gif
|
Re: Is it just me or is Hellheim troops way to str
Oops, yes I meant STEALTHY XD. Mind bargled.
|
Re: Is it just me or is Hellheim troops way to str
Aren't these overpowered nations somewhat toned down in the Conceptual Balance Mod?
|
Re: Is it just me or is Hellheim troops way to str
Their cost was increased. The veteran players don't seem to think it's a problem. In my Helheim MP game, I was able to expand pretty quickly, but the Helhirdings are quite the liability because of their cost when having to face the right kind of army: in this case, a huge number of Wind Guided Warrior Maidens. The hail of arrows is usually enough to pop the glamour, and then the Helhirdings fall as fast as any other heavy cavalry. I've pretty much decided they aren't that great as a regular troop; you're better off just using them against indies and as raiders as KissBlade suggested.
|
Re: Is it just me or is Hellheim troops way to str
Quote:
Do you find archers are useful even against more heavily armored foes? |
Re: Is it just me or is Hellheim troops way to str
Thunderstrike should be very effective. You just need lots of chaff. Try something like Aim (or better windguide) then Thunderstrike x 3 and retreat. Spread enough chaff around to delay his troops. If you are blasting Helherding ranks you are popping 100 gold per thunderstrike hit. As long as your Eagle Kings survive you can throw away 20-30-40 archers (2-400 gold) you will do far more damage.
|
Re: Is it just me or is Hellheim troops way to str
I should point out another reason Helheim was considered overpowered before was because of the recruitment bug.
|
All times are GMT -4. The time now is 04:32 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.