![]() |
Re: OT: MOO3
You can find the mods over at the MoO3 Guardian. You really just need 1 of the "MoO3 Unofficial Patch Mods" now( There's 3 different ones ), since they contain all fixes and such. I'd recommend the strawberry version 1.1 and the strawberry 1.2 patch over here. The latest official game patch( 1.2.5 ) can be found on that site also.
Turd with corn, eh? Poor MoO3, its reputation can never be repaired. |
Re: OT: MOO3
Raapys, I have installed the Tropical patch some time ago, but I have not yet played a lot with it. Do you recommend to switch to Strawberry? And if so, why?
I am still more in the process of reading the lengthy manual than to start the game... |
Re: OT: MOO3
The reason I don't use Tropical is mainly because it completely changes what I think is a very good stock tech tree setup. I really don't like the way Tropical sets it up. It replaces the Physics, Energy, Mathematics, Biology and Social categories.
|
Re: OT: MOO3
Mkay, thanks. If you know a link to a quickstart manual, strategy hints or something, I would really appreciate it. Unfortunately all of the better forums about MOO3 have been closed... http://forum.shrapnelgames.com/images/smilies/frown.gif
EDIT: Found some at the "Guardian". |
Re: OT: MOO3
Get it for 10 $. Get the mods and patches, play, enjoy. Forums (to get mods, patches) are at ataricommunity.com i believe.
Economical system is fantastic. Planets have regions, subtypes, extras (even regionwise), different atmosphere, temperature, bar etc. It is without a friggin doubt superior to GalCiv and, by far to SEV. |
Re: OT: MOO3
I knew MOO3 was almost unrelated to MOO1&2, so I was not waiting for a similar thing.
But MOO3 rebuked me because it was like an excel spreadsheet simulator. |
Re: OT: MOO3
I shudder when I think about how awful the AI was when that game came out. I expected it to be on par with Moo2, but it was not even close.
|
Re: OT: MOO3
@Raapys:
IIRC, Vanilla keeps the original intentions in tact while removing the game-killing bugs that were never patched. What additions in tropical do you find that warrant moving up from vanilla? I still find myself requiring a moo3 fix. Pick up a game as cynoid and see how long until I'm at war with everyone and nearly overwhelmed... man I wish they hadn't abandoned moo3. |
Re: OT: MOO3
You're right, Vanilla is just the bug fixes collection. Strawberry is the bug fixes and a set of cosmetic improvements( i.e. Gofur's UI, updated space combat effects, all text is updated and improved, etc. ). Tropical is the bug fixes, cosmetic improvements, and then a bunch of other changes, like a few new technologies, reorganized technology tree, AI autoconquer, etc.
So while Tropical contains some changes I don't like( i.e. the tech tree ), Strawberry is just a better-looking version of Vanilla, thus that's what I like to use. I find myself using a customized Meklar most of the time. It's crazy how much you can boost research and manufacturing with race picks as them. |
Re: OT: MOO3
Oh now I remember, I actually do use Strawberry. But I didn't notice a huge difference with text or anything I expected with Gofur... so maybe I just installed it wrong haha
|
All times are GMT -4. The time now is 01:49 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.