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-   -   11p very large (TURN 69) (http://forum.shrapnelgames.com/showthread.php?t=33820)

Reverend Zombie March 16th, 2007 09:38 AM

Re: 11-player, very large, slightly rich wrap game
 
Mictlan, please. I may need to bow out depending upon the Sunday blitz time--I could make a morning (U.S. East.) blitz.

Reverend Zombie March 16th, 2007 09:52 AM

Re: 11-player, very large, slightly rich wrap game
 
Quote:

DrPraetorious said:
This is a final testrun before I try to run a tournament.

The map is slightly larger than I'd planned at 390 provinces. It has 11 start locations, none of them underwater.

I'm not sure about the other tests you have been running, but this seems to imply there may not be underwater nations allowed in the tournament--is that correct?

DrPraetorious March 16th, 2007 09:57 AM

Re: 11-player, very large, slightly rich wrap game
 
RevZom - half of the maps will have two water starts, the other half will have no water starts.

ParadoxBringer's mapgen doesn't have revised ocean placement capability yet - which makes it very difficult to make a map which is, say, 20% water with all the water in one place.

Once his mapgen can do that (which the next version should be able to do) I'll be able to add water starts to half the maps.

JayThomas March 16th, 2007 10:01 AM

Re: 11-player, very large, slightly rich wrap game
 
Quote:

JayThomas said:
I'll give LA Caelum a try. I'm home Sunday.

Opps, missed StrictlyRockers post.

Spur of the moment decision, hmmmmm, LA Agartha?

Wikd Thots March 16th, 2007 12:17 PM

Re: 11-player, very large, slightly rich wrap game
 
whats left?

JayThomas March 16th, 2007 12:18 PM

Re: 11-player, very large, slightly rich wrap game
 
Also, I vote for special provences.

Reverend Zombie March 16th, 2007 12:19 PM

Re: 11-player, very large, slightly rich wrap game
 
Quote:

DrPraetorious said:
RevZom - half of the maps will have two water starts, the other half will have no water starts.


Cool, thanks for replying!

Baalz March 16th, 2007 12:26 PM

Re: 11-player, very large, slightly rich wrap game
 
I'm ambivalent on special provinces/starting troops and should be available a good bit of Sunday.

Evilhomer March 16th, 2007 01:04 PM

Re: 11-player, very large, slightly rich wrap game
 
LA ermor if they are allowed

Wikd Thots March 16th, 2007 03:18 PM

Re: 11-player, very large, slightly rich wrap game
 
LA Abysia
and yes go ahead and do any fancy map stuff.
Sunday is good for me, eastern time is good for me.
preferably no mods


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