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Re: FAQ Discussion & Submissions
I'll leave the blessing bit for a while yet and see about that later, Sandman. I don't disagree with you as such, it is expensive. A rather weak bless in any case as weak blesses go.
For the rest, done. I also tweaked a couple of other answers to make them seems more matter of fact and less chatty. |
Re: FAQ Discussion & Submissions
I think we all agree it should be as friendly and helpful as possible,.. although it's easy to get annoyed at questions that are asked hundreds of times and seem (to us at least) to have obvious answers.
Let's focus on stuff that's missing from the manual, isn't made clear or is hard to find. I'd chip in with some more mod focused suggestions, but beyond where to find the docs, where to download mods and how to enable them,.. I think it would just confuse newcomers. Maybe I can contribute to a modding faq in the future. |
Re: FAQ Discussion & Submissions
Modding and mapmaking both need separate focused FAQs on those subjects and should be placed in the subforum. If you want to write a modding FAQ, be my guest. There's so much stuff related to that scattered around that having it all in one place as a reference would be a good thing. The community could certainly use one.
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Re: FAQ Discussion & Submissions
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I would still remove the "this is never going to change" because quite honestly, you don't know that! FAQs shouldn't predict the future versions of Dominions, or what new patches will bring. I also typed up the bless effects. *submission* Each bless effect is granted to blessed sacred units dependent upon your pretender's original score in any given magic path. The following format is "score #" ("effect granted"). Air - 4 (Air Shield 20%) 5 (Air Shield 30%) 6 (Air Shield 40%) 7 (Air Shield 50%) 8 (Air Shield 60%) 9 (Air Shield 70%) 10 (Air Shield 90%, shock resistance 70%) Astral - 4 (+1 MR, max 18) 6 (+2 MR, max 18) 8 (+3 MR, max 18) 9 (+3 MR, max 18 and Twist Fate) 10 (+4 MR, max 18 and Twist Fate) Blood - 4 (+2 Strength) 6 (+3 Strength) 8 (+4 Strength) 9 (+4 Strength, Death Curse) 10 (+5 Strength, Death Curse) Death - 4 (Affliction Chance +100%) 5 (Affliction Chance +150%) 6 (Affliction Chance +200%) 7 (Affliction Chance +250%) 8 (Affliction Chance +300%) 9 (Affliction Chance +350%, Death Weapons) 10 (Affliction Chance +400%, Death Weapons) Earth - 4 (Reinvigoration +2) 6 (Reinvigoration +3) 8 (Reinvigoration +4) 9 (Reinvigoration +4, Protection +4) 10 (Reinvigoration +5, Protection +4) Fire - 4 (+2 Attack) 6 (+3 Attack) 8 (+4 Attack) 9 (+4 Attack, Flaming Weapons) 10 (+5 Attack, Flaming Weapons) Nature - 4 (Regen +5%) 6 (Regen +10%) 8 (Regen +15%) 9 (Regen +15%, +2 Berserk) 10 (Regen +20%, +2 Berserk) Water - 4 (+2 Defense) 6 (+3 Defense) 8 (+4 Defense) 9 (+4 Defense, Quickness) 10 (+5 Defense, Quickness) |
Re: FAQ Discussion & Submissions
The most effective bless differs from nation to nation and according to your particular play style, but the above categorization >us< generally the accepted view of the majority of Dom3 veterans active on the Shrapnel Games forums.
Us should be is. Spelling error in the bless section. Jazzepi |
Re: FAQ Discussion & Submissions
Reference to veterans seems to bring up another question:
Who are the Veterans? Are they Dom2 players? or People who post the most? Or the blitz crowd from the IRC channel who seem to have played the MOST games. The people ranking highest on the challenge ladder being the ones who have WON the most games? The beta testers who played dom3 for (a year?) longer than the rest of us? (and just who are the beta testers? How about a list of logins that go with that list of names in the manual). The old Dom forum had a way for you to rank threads, and rank posters. Having veteran on your login meant something then. |
Re: FAQ Discussion & Submissions
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Re: FAQ Discussion & Submissions
Bless effects, time counting and Sombre's modding Q&A added.
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I can be pretty blunt and brusque at times, so I don't mind having it pointed out when I go too far with it. If I agree with such admonitions, as you have seen me do in this thread, I'm not averse to correcting the behavior. Some of it comes from generally trying to be to the point. If I disagree, well, it's usually easy to tell. I'm generally not hostile and most of the time I just toss out an answer to a factual question without sugarcoating it. The one thing that annoys the hell out of me is people not putting ANY effort into finding out things themselves. Ignorance is excusable, but a combination of ignorance AND laziness is not. That's when the prickly side tends to emerge. That said, you're right about the tone required of the FAQ. Quote:
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Re: FAQ Discussion & Submissions
Well, RZ, I agree, but I don't have the manual at work and I needed something to do on my break... http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: FAQ Discussion & Submissions
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