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Re: Question about Dom 3 development
I mostly used Gimp to make maps. For sprites I use Spooky Sprites, but occasionally use gimps a bit at first and import the picture into spooky.
Spooky works under linux nowdays (and possibly under windows, although I haven't tried for a long time), but when we started with dom-ppp I used corel draw or something in windows and exported it to the atari version of spooky. At that time dom was an atari game. We switched to linux after a few months, but the atari conversion of sprites took quite a while to disappear. |
Re: Question about Dom 3 development
Wow - did you ever distribute the Atari (Falcon only?) version, or was it just for playing with each other at that point?
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Re: Question about Dom 3 development
The atari couldn't manage the game after a while.
BTW it was made in gfa-basic at that time IIRC. |
Re: Question about Dom 3 development
I understand that your other game "Conquest of Elysium" was also written in Basic. I love basic. I still use it for alot of my programming in linux and windows (it crosses over nicely), and all of my CGI work.
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Re: Question about Dom 3 development
Interesting. Thanks for the historical info! http://forum.shrapnelgames.com/images/smilies/happy.gif
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