.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Question about Dom 3 development (http://forum.shrapnelgames.com/showthread.php?t=34250)

Kristoffer O April 17th, 2007 06:26 PM

Re: Question about Dom 3 development
 
I mostly used Gimp to make maps. For sprites I use Spooky Sprites, but occasionally use gimps a bit at first and import the picture into spooky.

Spooky works under linux nowdays (and possibly under windows, although I haven't tried for a long time), but when we started with dom-ppp I used corel draw or something in windows and exported it to the atari version of spooky. At that time dom was an atari game. We switched to linux after a few months, but the atari conversion of sprites took quite a while to disappear.

PvK April 17th, 2007 06:34 PM

Re: Question about Dom 3 development
 
Wow - did you ever distribute the Atari (Falcon only?) version, or was it just for playing with each other at that point?

Kristoffer O April 17th, 2007 06:54 PM

Re: Question about Dom 3 development
 
The atari couldn't manage the game after a while.

BTW it was made in gfa-basic at that time IIRC.

Gandalf Parker April 17th, 2007 07:53 PM

Re: Question about Dom 3 development
 
I understand that your other game "Conquest of Elysium" was also written in Basic. I love basic. I still use it for alot of my programming in linux and windows (it crosses over nicely), and all of my CGI work.

PvK April 17th, 2007 09:38 PM

Re: Question about Dom 3 development
 
Interesting. Thanks for the historical info! http://forum.shrapnelgames.com/images/smilies/happy.gif


All times are GMT -4. The time now is 09:05 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.