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-   -   Dragons (http://forum.shrapnelgames.com/showthread.php?t=34429)

Endoperez April 28th, 2007 04:43 PM

Re: Dragons
 
They are supposed to be more viable due to cheaper starting path costs. It isn't enough to make them competitive.

MaxWilson April 28th, 2007 04:51 PM

Re: Dragons
 
IIRC, the Dracolich impersonates a Bog Mummy which IS immortal, so you have the odd situation of the fake form looking less durable than the real form--there's actually a quite plausible reason to take a Bog Mummy as an SC so you wouldn't spot it purely because of that. However, you could tell the difference by checking the paths.

What if dragons had a higher base cost and lower path cost? Say, gcost 110 and pathcost 20. It's cheaper than the existing dragon chassis if and only if you take three or more paths. It would encourage rainbow-ism in these oh-so-magical dragons, but when they transformed into dragon form they'd have to rely mainly on their primary path. The one potential downside I see is that it tips the balance in favor of one major/multiple minor blesses as opposed to the current dual-bless usage for dragons.

-Max

Meglobob April 28th, 2007 05:09 PM

Re: Dragons
 
Quote:

Velusion said:I think they would need a pretender point cost increase...

No! Please no! I like the dragon, its one of my favourite awake pretenders, so please don't increase the cost.

Quote:

Gandalf Parker said:Unfortunately, it doesnt seem to play out that way?

No, because a dragon on the strategic map tends to draw the eye. http://forum.shrapnelgames.com/image...es/biggrin.gif

Velusion April 28th, 2007 05:10 PM

Re: Dragons
 
Quote:

Endoperez said:
They are supposed to be more viable due to cheaper starting path costs. It isn't enough to make them competitive.

It would be nice if they started out with more magic - so someone isn't forced to take bad scales and/or low dominion to make a rainbow. A little more domain would work as well - though more magic would seem more thematically correct to me.

Meglobob April 28th, 2007 05:16 PM

Re: Dragons
 
Quote:

Velusion said:
Quote:

Endoperez said:
They are supposed to be more viable due to cheaper starting path costs. It isn't enough to make them competitive.

It would be nice if they started out with more magic - so someone isn't forced to take bad scales and/or low dominion to make a rainbow. A little more domain would work as well - though more magic would seem more thematically correct to me.

Perhaps give each dragon 1 more magic path or higher dominion?

Red - Fire/Death
Blue - Water/Air
Green - Nature/Blood

Note I have purposely avoided the 'favourite' bless combos so as to not make them overpowered for the mega bless stratagies. Just a idea... http://forum.shrapnelgames.com/images/smilies/wink.gif

Endoperez April 28th, 2007 05:34 PM

Re: Dragons
 
Fire/Death is a rather powerful combination that's already covered by several pretenders. What about Fire/Air and Water/(Death or Earth)

Meglobob April 28th, 2007 06:23 PM

Re: Dragons
 
Quote:

Endoperez said:
Fire/Death is a rather powerful combination that's already covered by several pretenders. What about Fire/Air and Water/(Death or Earth)

Yea, fire/air works too, I see fire/death as more themematc, they are made to be together. Water/Death can be a powerful bless combo and water/earth just doesn't go together, I am thinking of a water dragon as spending all its time either in the water or air.

I suppose another way would just be to attach a path of air to them all.

Fire/air
Water/air
Nature/air

This is thematic as dragons fly, thus are at home in the air element. Air is a weak bless, so no worries about being overpowered for a bless strategy either.

quantum_mechani April 28th, 2007 07:00 PM

Re: Dragons
 
I find dragons rather well balanced as they are. My only issue is perhaps that the blue dragon overshadows red and green a bit.

Shovah32 April 28th, 2007 07:17 PM

Re: Dragons
 
Because of the larger AoE breath attack, the high defence, or the fact that w9 works very well as a bless on its own?

Ironhawk April 28th, 2007 07:21 PM

Re: Dragons
 
Why do you say that, q? The defense?


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