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Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
Now for some commie what ifs!
http://img128.imageshack.us/img128/6...yan1011hh7.jpg http://img507.imageshack.us/img507/5...yan1012ch4.jpg Mikoyan Product 101 Crew: 2 Take-off Distance: 150 m Range: 2,700 km at 530 km/h Range: 800 km at 670 km/h Engines: Two Klimov TV7-117SV turboprops of 1,864 kW each Payload: 3,600 kg A competition for a COIN aircraft similar to the American OV-10 Bronco was initiated in 1980 to meet the demands of the war in Afghanistan. The Mikoyan proposal designated izdelye 101 won against designs from Sukhoi and Ilyushin. Interest in the COIN aircraft later faded, however, and the 101 was transformed into the 101N, 101NP, and 101N. |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
Mark, thanks a lot for all the feedback and ideas!
My US OOB will need a full-scale facelift in the near future anyway, so glad you can help. Just a few words on most of the points: Quote:
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The Sea Apache is interesting, and it hits a sore point on my USMC to-do list: which attack helo would the Corps go for, given a choice? I heard they were quite interested in the Apache, so a navalized version could be interesting, if technically feasible. That would only be a sea-based AH of course, not the full-fledged multitask chopper depicted in your document (not exactly the scope of the game). Quote:
http://imajr.com/th/sturmovik3_series_93338.PNG |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
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Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
You might want to replace the "50mm M411" in future releases with the:
45mm ARES XM295. It fired XM978 APFSDS-T, and XM979 HEI-T rounds, and was actually part of the US Army's COMVAT program for future light vehicle armament. |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
Plasma,
Any campaigns planned with this OOB? I'd like to try one as the US. You had helped with a 1953 campaign once - deploying Soviet Airborne forces for one of the battles. I remember it being quite fun. AB |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
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OTOH both calibers (and probably a 45mm ARES) aren't capable of much against armored vehicles, which is why I have added a version of the Mech Scout vehicle armed with the 75mm ARES. Do you have anything similar with better penetration results I could use on AFVs? Quote:
Of course I want to include scenarios and campaigns in the mod! I'll just wait for the OOBs to be in a final enough form so I don't have to update every scenario for every new release. As I said above, I want to overhaul my US OOB for the next release, and include a first version of the USMC. First on line now is some overseas campaign, probably featuring French expeditionary forces against Libya (that's what they are here for in the first place), USMC or Rangers are close seconds. Some other peripheral-conflict campaign using light US forces would be nice, possibly in the Baltic area. I think I can get some modders to give a hand on the French campaign (and probably one about Hungary vs USSR or something), so feel free to PM me for more details if you want to contribute a US-based campaign. |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
Did some number punching..
NOTE: data for the 35mm/50mm may not be accurate; did not have at least one penetration parameter to help calibrate the table. 25mm APDS-T M791 (aka Present day non DU 25mm Ammo on Bradley Bushmaster) 16.36 x 75mm sabot (like a minature bullet) 133 gram sabot at 1,345 m/sec; muzzle energy of 0.12 Megajoules 75mm @ 0 meters 66mm @ 500 meters 58mm @ 1000 meters 44mm @ 2000 meters 32mm @ 3000 meters ------------- German 35mm APFSDS-T (aka Marder 2 Cannon) 6.36 x 190mm sabot (long and thin dart) 295 gram sabot at 1,400 m/sec; Muzzle energy of 0.29 MJ 118mm @ 0 meters 109mm @ 500 meters 101mm @ 1000 meters 85mm @ 2000 meters 70mm @ 3000 meters ---------- German 50mm APFSDS-T (aka Marder 2 Cannon partially telescoped) 10 x 214mm Sabot (long and thin dart) 440 gram sabot at 1,600 m/sec; Muzzle energy of 0.56 MJ 198mm @ 0 meters 180mm @ 500 meters 164mm @ 1000 meters 132mm @ 2000 meters 104mm @ 3000 meters |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
Hey great mod!!
Here's a few icons you may be interested in... These first two are not mine, and I honestly forgot where I found them (and apologize in advance to the creator for not being able to credit him). They are the X-45 & X-47 UACVs: [image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/ucav%20x-45.bmp?gda=g6NKiz4AAAA1dz3VkrTvSNB1wtwhnC9iG9KMtHO Ee6V-9SLi-VgI2GG1qiJ7UbTIup-M2XPURDRqxJkcxR-ntqSv0dt0wLBx[/image] [image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/ucav%20x-47.bmp?gda=NLG4wz4AAAA1dz3VkrTvSNB1wtwhnC9iG9KMtHO Ee6V-9SLi-VgI2GG1qiJ7UbTIup-M2XPURDRifwZolaR308kMa1eLThQe[/image] The next two are remote "pedestal turrets" for the M1 Abrams. The pedestal turret idea appears in the excellent book Air-Mech-Strike: Asymmetric Maneuver Warfare for the 21st Century. A three man crew rides in the hull. The pedestal turret has an auto loading gun (120mm or 140mm), had limited barrel overhang due to the rearward position of the turret and has two side "hard points" for mission based weapon pods that could carry stingers, 2.75" hydra rockets or GAU-19/A .50 cal gun pods for example. The gun has much greater elevation capability (89 deg) than a normal M1 allowing for matter engagement capability in urban areas and the ability to fire indirect - especially with gun launched smart munitions. The hull is equipped with two remote weapon systems on either side of the hill (M240s) for local defense. The turret is also much lighter, allowing for greater mobility, less fuel consumption, and the ability of two M1s to be carried on a C-5/C-17 instead of one. [image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_H_Wood.bmp?gda=grojiEAAAAA1dz3VkrTvSNB1wtwhnC 9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDTlsQCZY5Z_ahYEHllY6CYx[/image] [image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_H_Desert.bmp?gda=5Kdb_kIAAAA1dz3VkrTvSNB1wtwh nC9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDTOlEm1vwZY3O7dFXJCs74Qru7wfS3eXA8K_2l3MhQcT g[/image] [image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_T_Wood.bmp?gda=n6EXHEAAAAA1dz3VkrTvSNB1wtwhnC 9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDQsSZoDgwymUWnAcz-l3XFY[/image] [image]http://sgt-gunn-winspmbt-files.googlegroups.com/web/M1A3_T_Desert.bmp?gda=VxuTXUIAAAA1dz3VkrTvSNB1wtwh nC9iYVW9x8nu308e9FBxODVKamG1qiJ7UbTIup-M2XPURDT8G2ksw8Fw32G4jObCgGdWru7wfS3eXA8K_2l3MhQcT g[/image] Adrian |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
Hmmm...for some reason the images didn't show up. >:(
Well if you cut and paste those links into your browser, they'll show up. Anyone care to explain how to get images to show in the forum? Thanks! Adrian |
Re: Fixed: New Cold War 2020 mod release! (RC 0.4)
Thanks for the icons!
I think I can get a use out of the UCAVs, they are realy good. I'm going to redo my Block-III tank icon series anyhow, and they should end up conceptually similar to the pedestal Abrams here. The upgraded Abrams I'm using remains visually much closer to the original. IDK if you checked it out, but I think I'm still using your M-8 AGS icons, by the way. I have no idea why your images don't show up, I have tried to trick the addresses up, to no avail. |
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