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-   -   ultimate mod (http://forum.shrapnelgames.com/showthread.php?t=3528)

Suicide Junkie June 29th, 2001 05:25 PM

Re: ultimate mod
 
My Favorites are:
- Nomadic race ability to survive without planets.
- My shield & armor tech thread reworking
- Crossover techs! (like the 1kT religious zealot with organic implants http://www.shrapnelgames.com/ubb/images/icons/icon7.gif)
- Hardened bulkheads
- Training facilities adjustment: higher experience takes longer to get.
- Wide variety PD. (This PD protects me great. That one is weaker but can cover my wingmen.)

All pretty cool stuff.

------------------
The latest Pirates & Nomads.
-<Download V1.6>-
-<Download compatible EMPs>-
Visit My Homepage

disabled June 29th, 2001 06:18 PM

Re: ultimate mod
 
I never really caught on to the nomad thing. oh well.

[ June 15, 2003, 05:35: Message edited by: General Talashar ]

Marty Ward June 29th, 2001 06:28 PM

Re: ultimate mod
 
Don't forget to post it in big bold letters when it's available http://www.shrapnelgames.com/ubb/images/icons/icon7.gif Can't wait to see this monster!

disabled June 29th, 2001 07:50 PM

Re: ultimate mod
 
edit, nevermind.

[ June 15, 2003, 05:35: Message edited by: General Talashar ]

Marty Ward June 29th, 2001 08:11 PM

Re: ultimate mod
 
I pray for that every day, doesn't everyone? http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Dracus June 29th, 2001 08:27 PM

Re: ultimate mod
 
You can use what ever peaces of my eyecandy mod. it is posted under the data link.

disabled June 29th, 2001 10:23 PM

Re: ultimate mod
 
With some much stuff being added by fans, how big will the UM be?

[ June 15, 2003, 05:36: Message edited by: General Talashar ]

Markavian June 30th, 2001 10:20 PM

Re: ultimate mod
 
Hadrian:
Are you going to fix that bug with the Sattelites first before releasing?

Oh and also, you might like to update my quadrant types to include all your new system types.

- John http://universalshipyards.tripod.com

disabled June 30th, 2001 10:49 PM

Re: ultimate mod
 
Shoudl I upload my fix for it or should I email it to you hadrian?

[ June 15, 2003, 05:37: Message edited by: General Talashar ]

disabled July 1st, 2001 07:44 PM

Re: ultimate mod
 
I sent the fixes and changed I made to your mod hadrian.

[ June 15, 2003, 05:37: Message edited by: General Talashar ]


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