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Re: The map that will never be
KER-BUMP!
I was just wondering if this gem got a little love since the patch was pretty much finished. |
Re: The map that will never be
nice looking map!
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Re: The map that will never be
A bit further since last time, but I've been slightly preoccupied lately. Most of my energy has gone into school (or rather sleeping when returning home from school) and recently our other IW project. I'm a bit stuck Dom3-wise, waiting for the crashed computers to be restored to enable patchwork again. I have done some map-work while waiting. Added shades under most forests and smoothed mountain edges.
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Re: The map that will never be
Quote:
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Re: The map that will never be
Grenade? Aren't you being the conservative one, Gandalf http://forum.shrapnelgames.com/images/smilies/happy.gif.
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Re: The map that will never be
I've been making some mapping progress today. Thought I should post a screenshot to encourage myself http://forum.shrapnelgames.com/images/smilies/happy.gif
http://ulm.illwinter.com/ctismap.jpg Edit: here is one more. http://ulm.illwinter.com/marvmap.jpg |
Re: The map that will never be
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Re: The map that will never be
these are beautiful i can't imagine doing a MAP pixel by pixel. You should post a % complete thing like how Zepath has done in his Warhammer map.
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Re: The map that will never be
I have no idea as to how complete it is. I don't work in a structured way. Hmm, I could perhaps appreciate how much different things are made.
90% of Land mass is made. 10-50% of nicing up land and sea. 75-90% of forests are probably finished. 90% of mountains I would guess. 50% of borders. 5-25% of features and sites are made, depending on how much inspiration I get. Most likely 10% are made. This is the timeconsuming part, but also the fun part. 0% of mapstuff, preset sites provinces etc. |
Re: The map that will never be
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