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Re: SectType.txt
If anybody is interested, 1001 is fine (more like 1800). 8500 crashes se4.exe...
GB |
Re: SectType.txt
Hmm... only 11-13 bits of a variable used (storing up to 2048-8192)? Weird... sure there isn't an error anywhere in the 8500 test?
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Re: SectType.txt
Fyron,
Thanks for the assist, but I have found a workaround in the file StellarAbilityTypes.txt... GB |
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