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Re: EA Atlantis hero
I think an Atlantis hero should be a mage: the recruitable commanders have more than enough stats. The mage could be based on something like the gatherer of drowned sailers and have 2 or 3 death and 1 astral. This would help with magical diversity.
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Re: EA Atlantis hero
The gatherer of drowned sailors bit is Fomorian territory for reasons that will become apparent with the next patch.
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Re: EA Atlantis hero
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By the way, I have seen two or three references around the forum to the progress page of the next patch. Where is this progress page? |
Re: EA Atlantis hero
*casts Celestial Chastisement on Edratman*
The progress page is at http://ulm.illwinter.com/dom3/dom3progress.html There is also a link to it at the top of the first post of the bug shortlist thread. The reason why it's Fomorian territory is a matter of thematics rather than anything else. There is no such hero that I know of as yet. Whether one appears will be up to Kristoffer. |
Re: EA Atlantis hero
It's worth noting that as far as the number of entries/additions on the progress page goes, this patch has more of those than all the previous patches put together, though the earlier ones contained fixes to a number of game-breaking, crash-to-desktop level things.
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Re: EA Atlantis hero
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I still think it was a good idea for a water nation hero. Thank you for the link, there are a lot of cool looking additions on it. And a thanks to the dev's for their continuing efforts to make the game even better. And a second hearty thanks to the dev's because they are doing all this improvement to the game for free. Every other developer would issue something like this as a $29 expansion pack. |
Re: EA Atlantis hero
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