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Re: Vengeance of the dead, what the hell
Well, yeah, as others have pointed out you need to fail a MR check for it to take effect, so would you prefer to be mind hunted? MR fail = insta death. Ah, but you can counter that by having an astral mage present...well, you can counter Vengence of the Dead with effective chaff killer stuff like a strong fire shield, trampling, the ageis... or script returning, or having access to cleansing water. There's lots of times where MR fail = you're screwed, and VotD is only terribly effective in a handful of situations.
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Re: Vengeance of the dead, what the hell
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Re: Vengeance of the dead, what the hell
It does sound to me though like it should be the undead who die, and not the victim if the turn limit is reached.
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Re: Vengeance of the dead, what the hell
1) Mind comparing the research levels needed for a mind hunt + soul slay and vengeance of the dead?
2) Mind hunt is easy to counter. 3) Caelum has no way of crafting a fire brand or fire shield, and it was FAAAAR to early for Aegis. My ally was just about to make a fire brand for me ofc, next turn, but alas. 4) For aoe, my pretender had a frost brand, but of course, these undead are immune. Still, he was good enough to slay anything that went his way. My point is: its rediculous that unkillable otherwise SC dies to a lvl4 spell without a chance to defend himself just because special mobs in an assassination-type combat dont have a commander (or he is just as mindless) so routing doesnt affect them. 5) Quote:
As for 'its a resistance check' - he resisted it several times in a row, but eventually any repeatable roll WILL be failed. Even despite friendly dominion, rainbow armor and an amulet of antimagic, there's nothing you can do about it. |
Re: Vengeance of the dead, what the hell
It's a powerful spell, that's fine. But when the turn limit expires, the
target should wake up, i.e. win. I consider this a bug. And I am scared. My pretender in one of my games has 1073 kills. She may or may not be able to kill them in 75 rounds. In the same game, I have a wraith lord with 247 kills. He is set up for SC hunting, and I know he cannot kill 247 targets in 75 rounds. His MR is nothing to write home about, either. Just make it so that they rout or dissolve at the end of the turn limit. It's both fair and thematic. |
Re: Vengeance of the dead, what the hell
Purely on an RPG thematic argument (translation: getting Kristoffer to bug Johan about this)...
it seems to me that if someone is attacked, and outlasts the combat, that should be considered to be a win. If you want a thematic result to the fact that the combat ran into overtime with attackers still on the field, then toss them into a general combat as if they were attacking the province. |
Re: Vengeance of the dead, what the hell
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Re: Vengeance of the dead, what the hell
Yeah, the thing is there is no such thing as a un-killable SC, that's the way the game is designed. Your unkillable SC could obviously fail a MR for a soul slay, or disintegrate, or be hit by another SC, or simply be banished to inferno. VotD is designed to be a SC stopper, but even still is only that effective (referring to a time limit death) if you have:
An astral + death mage A guy who has killed hundreds of people Who also has a low enough MR to be vulnerable (just try to cast it at an in-dominion god with a lead shield, starshine cap, and amulet of antimagic) Who also doesn't have aoe damage that hurts undead. Who isn't expecting it (because you've been casting it for a couple turns), and scripted something more appropriate to dealing with hoards of undead. (returning, wrathful skies, etc.) Plus, it always targets the biggest kill count in a province, so if you start getting hit by it you only need to set up one "shield" guy, and you know who it should be. Sure, Mind Hunt is counterable...if you have astral mages. In some situations though mind hunt can be completely devastating. Many spells are devastating if used in the right situation. |
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You can even prevent your thugged out unit to get too many kills. I'm not sure about Fire Shields, but somewhat certain that the Snake Bladder Stick doesn't raise your bodycount. |
Re: Vengeance of the dead, what the hell
1) Please do read the post and comments. His mr was high, I equipped him for it, but you are 100% likely to fail one roll eventually.
2) He was unkillable for this stupid chaff. Otherwise, he was just a very strong combatant. You can still kill him with thugs if you catch him (eye of the void to take care of his main protection, mirror image), paralyze him and swarm with F9W9 shadow vestals (its MA ermor for a reason) - same lvl4 thaumaturgy research btw, shoot him with massed nether bolts etc. 3) For a soul slay to work on him, he should end up on the same battlefield with a soulslaying mage. I used my god to finish off small parties and to harass to avoid it, successfully. 4) I had no astral caelum mages, but I could counter mind hunt with indies - lizard shamans and sorceresses, I had both. 5) Yes, it was MA Ermor, so what? Lvl4 spell killing SCs on overland map is still stupid. 6) Preventing SC God from killing too many units? Is it a joke? |
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