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Re: Do provinces grow in pop without Growth Domain
Not that I'm against "basic growth" roughly equal to 1 scale worth of growth - actually, I'm advocating that since the very first days of Dom2 ..
.. but Kristoffer, sometimes I really wonder who is making the Dominion games: there's no "null-growth" in Dominions now, and there never was any. Just did a quick test run - after 20 turns of "growth 0" in several home provinces the populations change was exactly zero. If this isn't working as designed, yes, please give us base growth at last ! |
Re: Do provinces grow in pop without Growth Domain
http://forum.shrapnelgames.com/image...s/confused.gif
Are you sure? No growth: hard to imagine wouldn't you say http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Do provinces grow in pop without Growth Domain
I haven't tested it, but that's been the conventional wisdom since Dom2 at least.
I was surprised to see your post saying otherwise. (I guess our Pantokrator has growth scales.) |
Re: Do provinces grow in pop without Growth Domain
I would like to see a little natural growth in population. The more dire the situation the more human beings reproduce, survival instinct I guess. You can't get more dire than the Ascension wars... http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Do provinces grow in pop without Growth Domain
But babies don't make war. http://forum.shrapnelgames.com/images/smilies/smile.gif
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Re: Do provinces grow in pop without Growth Domain
but we're probably talking about 1-10 people a month her not, the, hundred newborns this month
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Re: Do provinces grow in pop without Growth Domain
Well, I've always assumed that the population of a province measures only the able bodied working adults. So even though babies don't pay taxes (and can't go to war, although that would be adorable), a certain percentage of the existing children in a province will reach the arbitrary adulthood cutoff (wherever it may be) each month.
Typical world population growth rates in the modern era are around 0.1% per month, so that has to be an *upper* bound on the growth rate in "normal" provinces. So a default rate of 0.05% wouldn't be unreasonable, but it's also so small (1/4 of the growth from 1 pip of Growth scale), that it wouldn't make any difference. |
Re: Do provinces grow in pop without Growth Domain
It used to be that pop growth was .1% per turn. With a .2% change per additional growth scale. Just as KO I have no recollection of this being changed, but perhaps it was between dom 1 and dom2 when turns were officially said to be one month.
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Re: Do provinces grow in pop without Growth Domain
0.1% per turn would result in 30.000 growing to 30.605 in 20 turns.
But this does not happen - either it's removed completely (and I vaguely remember both of you, Kristoffer and Johan, stating that there's no base growth in Dom2, or 3,.. I think it's on the wish-list, even), or the per-turn growth is rounded away somehow in error. Would be great to have some "base growth", either as a game (command line) option or moddable - maybe depending on the growth scale setting and therefore not requiring a seperate mod command?! PS: I'll try to dig out DomPPP this weekend and run a test ... I really can't remember if there was any "base growth" at work back then .. |
Re: Do provinces grow in pop without Growth Domain
Hmm, IMO Dominions era isn't really comparable to today. It's like Europa in year 1000 for certain nations, far before for EA nations. It wasn't really time of population growth, at least not for a seasonal scale.
Or maybe consider that our earth is on a Growth 1 scale http://forum.shrapnelgames.com/images/smilies/wink.gif |
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