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Re: New Map & problems I need help with
No way to get it to intelligently assign neighbors. Rumor has it that red lines help. I notice if the straight path between the white dots (centers of provinces) goes through one and only one red line it will assign neighbors. That means it should do a hex map correct I think. A checkboard as well (I think it would do diagonals). But if you have some oddly shaped provinces (common for me) your out of luck. Also, it will not do wrap-arounds well.
Ctrl-click undoes neighbors, as stated above. |
Re: New Map & problems I need help with
Yeah I used red lines .. it did give neighbours.. but as stated it made neighbours of every prov in about a 3 province radius.. not what I wanted http://forum.shrapnelgames.com/images/smilies/laugh.gif
I'll try it again tomorrow cus I got pretty annoyed when I noticed a few extra adn a few missing flags and when I edited the map (no problem erasing white dots is easy) the settings for neighbours where not good again (the silly buttons in the program really didn't help. So now I'll try to get the dots correct 100% first and THEN do neighbours etc... /next part is not completely unbiased I'll be a great medium size map I think about 250 land an 50 water provinces a few plains for larger battles and enough chokepoints to make parts of your expanding empire. I intend (when I know how or if a volunteer scripter can help me) to have 2 races unplayable which get a bit of an advantage (one on top of "Olympus" and one in the very depts of the world.) I'm thinking Vanaheim for Olympus (with an All father edited for a decent equipment and possibility for a somewhat decent bless strat N9W8 or something) since most leaders are blessers to I guess the AI couldn't screw that up to much. For the depts I'm thinking either niflheim of abyssia or whatever it's called (and maybe a water based one starting in a nice position) Q: can I use races from different ages? The player should still be able to just choose an age and play with it then but these 2 non playable races should be the ones I want and screw the ages. So if you have answers or want to volunteer to do the difficult scripting or want to volunteer to make the map better looking if you have graphic skills (the pangaea map in the maps thread looks nice http://forum.shrapnelgames.com/images/smilies/laugh.gif) then lets make it a team effort to create a great map. Another option would to make much more provinces in the same map.. my xcf file has the borders and white dots in a seperate layer so that should be easy... |
Re: New Map & problems I need help with
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Re: New Map & problems I need help with
So noone is interested in helping me polish the map a bit?
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Re: New Map & problems I need help with
I'm interested in collaborations on maps in general. I've got at least 5 ideas I really want to finish, and only about an hour a week now because life is crazy. I'm interested in the concept. Maybe in a few weeks or months though for me...
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