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-   -   Banefire (http://forum.shrapnelgames.com/showthread.php?t=36138)

Edi September 14th, 2008 12:20 PM

Re: Banefire
 
Quote:

Originally Posted by Kadelake (Post 638269)
MR protects against the leeching darkness from Shadow Brand, right?

Yes.

Adept September 15th, 2008 12:27 PM

Re: Banefire
 
This reminds me of somethign I've been meaning to post.

Wouldn't it be cool to add some more banefire effects to the game. The green fire, and it's effect are very creepy and atmospheric.

I'd like to see banefire versions of a few classic spells. Banefire bolt (maybe in the style of nether bolt, with an area of 1) and a some others. The requirements can be high, with death equal to the amount of fire one usually needs, and with higher research requirement.

It would be nice for The King of Banefires to have some trademark mojo to throw around.

Tifone September 15th, 2008 12:35 PM

Re: Banefire
 
For the Decay effect, shouldn't the Boots of Youth help? ^^

Edi September 15th, 2008 01:22 PM

Re: Banefire
 
Quote:

Originally Posted by Tifone (Post 638484)
For the Decay effect, shouldn't the Boots of Youth help? ^^

Interesting question. Not tested, afaik.


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