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Re: 3.10 New Bug - Internal Alchemy
It is also needs a graphic update to get in line.
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Re: 3.10 New Bug - Internal Alchemy
The Fomorian Sorceror pretender for Fomoria is sacred! Is this intentional? "Sacred/blessed pretender" has long been defined as a nonfunctional idea.
Unrelatedly, the LA Pythium serpent cult assassin has no description. |
Re: 3.10 New Bug - Internal Alchemy
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Re: 3.10 New Bug - Internal Alchemy
Maybe he's on a Mac? See related Mac trouble.
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Re: 3.10 New Bug - Internal Alchemy
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3.10 bugs
somebody said that in the next update, using "quit without saving" in a MP game wouldn't update the file time of the *.2h file. that isn't true, it's still getting touched.
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Re: 3.10 bugs
Whoever that someone is, they didn't tell me about it. So it might have been rumor. That needs to be added to the shortlist, though.
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Re: 3.10 bugs
I think that someone was KO, not sure though
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Re: 3.10 bugs
You can't trust me on network things. Actually, you can't trust me on anything http://forum.shrapnelgames.com/images/smilies/happy.gif
Edit: but I don't think I have said anything about it. Trust me http://forum.shrapnelgames.com/images/smilies/happy.gif |
Odd sight involving Shrouders
A Tartarian Titan of mine, wearing a Shroud of the Battle Saint, has his happy "death weapons" icon outside of battle... but somehow, that icon vanishes in battle, when the blessings fly around. My Penitents (Ulm Reborn, an ancient version as I haven't downloaded an update yet) do get the death-weapons icon when blessed. Can check back for tomorrow with other non-sacred Shrouded commanders -- think I've got a Troll King shrouded somewhere, with an eye towards mass afflictions via Blade Wind / Earthquake et al.
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