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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Ideas for a unique stone weapon (http://forum.shrapnelgames.com/showthread.php?t=36557)

Meglobob October 23rd, 2007 06:50 PM

Re: Ideas for a unique stone weapon
 
Is it me or do those eyes stare back at you?

Sensori October 23rd, 2007 07:23 PM

Re: Ideas for a unique stone weapon
 
Eyes of madness...

MADNESS!

Shovah32 October 24th, 2007 11:56 AM

Re: Ideas for a unique stone weapon
 
Madness?..

THIS IS SPARTA!

Sorry, couldn't resist.

Endoperez October 26th, 2007 01:26 PM

Re: Ideas for a unique stone weapon
 
Sniff! My child (... I mean, my teenie little construct, well, not little, and not new either, but, you know, my IDEA...) is all grown up now. http://forum.shrapnelgames.com/images/smilies/happy.gif

Nice to see the project still going strong. Also, Xietor, have you noticed the heroes Agartha gets with the new patch? I think the onyx oracle might have been inspired by this one.

Xietor October 26th, 2007 01:32 PM

Re: Ideas for a unique stone weapon
 
I have not seen the new heroes. Your child is awesome, but he needed to be more of a thug it turns out after testing to be competitive with the other Heroes. Hope you do not mind.

I also raised the hps of your Bandar Log hero from 8 to 10 and raised his strength to 10 as well.

My plane leaves in an hour-have to run!

Lazy_Perfectionist October 26th, 2007 04:17 PM

Re: Ideas for a unique stone weapon
 
Disclaimer: I realize weapons already been created and my idea is too late. But I'll share it anyways.

Unique weapon for Agartha?
How about, 'Scepter of the Deep'?
Autocasts Darkness, grants Earthquake as a spell?
Obviously, you might need to tone it down.

Or casts Living Earth, or whatever that spell is that summons four/five earth elementals? Casting it for free (just 5 fatigue) on a unit tough enough to be placed on the front lines?

DrPraetorious October 26th, 2007 05:16 PM

Re: Ideas for a unique stone weapon
 
Those are both cool ideas, but would have to be an item (not presently modable) not a built-in weapon, since built-in weapons cannot do these things.


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